Revision: 65921
          http://sourceforge.net/p/brlcad/code/65921
Author:   carlmoore
Date:     2015-08-14 17:51:41 +0000 (Fri, 14 Aug 2015)
Log Message:
-----------
for sake of uniformity (and to remove 1 entry from list of possible 
misspellings), remove 'tNURBs' in favor of 'tNURBS'

Modified Paths:
--------------
    brlcad/trunk/doc/docbook/articles/en/mged.xml
    brlcad/trunk/doc/docbook/system/mann/en/ev.xml
    brlcad/trunk/doc/html/manuals/librt/dg_obj.html
    brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html

Modified: brlcad/trunk/doc/docbook/articles/en/mged.xml
===================================================================
--- brlcad/trunk/doc/docbook/articles/en/mged.xml       2015-08-14 17:38:35 UTC 
(rev 65920)
+++ brlcad/trunk/doc/docbook/articles/en/mged.xml       2015-08-14 17:51:41 UTC 
(rev 65921)
@@ -9440,7 +9440,7 @@
     </listitem>
     <listitem>
       <para>
-        S – Draw tNURBs with trimming curves only, no surfaces.
+        S – Draw tNURBS with trimming curves only, no surfaces.
       </para>
     </listitem>
     <listitem>
@@ -19895,7 +19895,7 @@
 spline
 </emphasis></para>
 <para>
-The spline solid is defined by a set of non­uniform rational B­spline surfaces 
(NURBs). There are no trimming curves in the spline solid, so each NURB surface 
must exactly adjoin its neighbor so that the interior of the spline solid is 
completely enclosed and no parts of any NURB surface are dangling outside the 
solid.
+The spline solid is defined by a set of non­uniform rational B­spline surfaces 
(NURBS). There are no trimming curves in the spline solid, so each NURB surface 
must exactly adjoin its neighbor so that the interior of the spline solid is 
completely enclosed and no parts of any NURB surface are dangling outside the 
solid.
 </para>
 <para xml:id="torus"><emphasis role="bold">
 torus

Modified: brlcad/trunk/doc/docbook/system/mann/en/ev.xml
===================================================================
--- brlcad/trunk/doc/docbook/system/mann/en/ev.xml      2015-08-14 17:38:35 UTC 
(rev 65920)
+++ brlcad/trunk/doc/docbook/system/mann/en/ev.xml      2015-08-14 17:51:41 UTC 
(rev 65921)
@@ -77,7 +77,7 @@
 </listitem>
 <listitem>
 <para>
-  <emphasis>S</emphasis>--Draw tNURBs with trimming curves only, no surfaces.
+  <emphasis>S</emphasis>--Draw tNURBS with trimming curves only, no surfaces.
 </para>
 </listitem>
 <listitem>

Modified: brlcad/trunk/doc/html/manuals/librt/dg_obj.html
===================================================================
--- brlcad/trunk/doc/html/manuals/librt/dg_obj.html     2015-08-14 17:38:35 UTC 
(rev 65920)
+++ brlcad/trunk/doc/html/manuals/librt/dg_obj.html     2015-08-14 17:51:41 UTC 
(rev 65921)
@@ -107,10 +107,10 @@
 <li><I>w</I> -- draw wireframes (rather than polygons)</li>
 <li><I>n</I> -- draw surface normals as little 'hairs'</li>
 <li><I>s</I> -- draw solid lines only (no dot&#173dash for subtract and 
intersect)</li>
-<li><I>t</I> -- Perform CSG&#173to&#173tNURBS conversion (still under 
development)</li>
+<li><I>t</I> -- perform CSG&#173to&#173tNURBS conversion (still under 
development)</li>
 <li><I>v</I> -- shade using per&#173vertex normals, when present</li>
 <li><I>u</I> -- draw <a href="../mged/brlcad_solids.html#NMG">NMG</a> edgeuses 
(for debugging)</li>
-<li><I>S</I> -- draw tNURBs with trimming curves only, no surfaces</li>
+<li><I>S</I> -- draw tNURBS with trimming curves only, no surfaces</li>
 <li><I>T</I> -- do not triangulate (may produce unexpected results if not used 
with the <I>w</I> option</li>
 </ul>
 </DD>

Modified: brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html      2015-08-14 
17:38:35 UTC (rev 65920)
+++ brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html      2015-08-14 
17:51:41 UTC (rev 65921)
@@ -1500,7 +1500,7 @@
 <I><LI>t</I> -- Perform CSG-to-tNURBS conversion (still under development). 
</LI>
 <I><LI>v</I> -- Shade using per-vertex normals, when present. </LI>
 <I><LI>u</I> -- Draw </FONT><A HREF="#NMG"><FONT SIZE=2>NMG</FONT></A><FONT 
SIZE=2> edgeuses (for debugging). </LI>
-<I><LI>S</I> -- Draw tNURBs with trimming curves only, no surfaces. </LI>
+<I><LI>S</I> -- Draw tNURBS with trimming curves only, no surfaces. </LI>
 <I><LI>T</I> -- Do not triangulate after evaluating the Boolean (may produce 
unexpected results if not used with the <I>w</I> option). </LI>
 <I><LI>P</I># -- Use # processors in parallel. Default=1. </LI>
 <I><LI>r</I> -- Draw all objects in red. Useful for examining objects colored 
black. </LI>

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