Revision: 65921
http://sourceforge.net/p/brlcad/code/65921
Author: carlmoore
Date: 2015-08-14 17:51:41 +0000 (Fri, 14 Aug 2015)
Log Message:
-----------
for sake of uniformity (and to remove 1 entry from list of possible
misspellings), remove 'tNURBs' in favor of 'tNURBS'
Modified Paths:
--------------
brlcad/trunk/doc/docbook/articles/en/mged.xml
brlcad/trunk/doc/docbook/system/mann/en/ev.xml
brlcad/trunk/doc/html/manuals/librt/dg_obj.html
brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html
Modified: brlcad/trunk/doc/docbook/articles/en/mged.xml
===================================================================
--- brlcad/trunk/doc/docbook/articles/en/mged.xml 2015-08-14 17:38:35 UTC
(rev 65920)
+++ brlcad/trunk/doc/docbook/articles/en/mged.xml 2015-08-14 17:51:41 UTC
(rev 65921)
@@ -9440,7 +9440,7 @@
</listitem>
<listitem>
<para>
- S – Draw tNURBs with trimming curves only, no surfaces.
+ S – Draw tNURBS with trimming curves only, no surfaces.
</para>
</listitem>
<listitem>
@@ -19895,7 +19895,7 @@
spline
</emphasis></para>
<para>
-The spline solid is defined by a set of nonuniform rational Bspline surfaces
(NURBs). There are no trimming curves in the spline solid, so each NURB surface
must exactly adjoin its neighbor so that the interior of the spline solid is
completely enclosed and no parts of any NURB surface are dangling outside the
solid.
+The spline solid is defined by a set of nonuniform rational Bspline surfaces
(NURBS). There are no trimming curves in the spline solid, so each NURB surface
must exactly adjoin its neighbor so that the interior of the spline solid is
completely enclosed and no parts of any NURB surface are dangling outside the
solid.
</para>
<para xml:id="torus"><emphasis role="bold">
torus
Modified: brlcad/trunk/doc/docbook/system/mann/en/ev.xml
===================================================================
--- brlcad/trunk/doc/docbook/system/mann/en/ev.xml 2015-08-14 17:38:35 UTC
(rev 65920)
+++ brlcad/trunk/doc/docbook/system/mann/en/ev.xml 2015-08-14 17:51:41 UTC
(rev 65921)
@@ -77,7 +77,7 @@
</listitem>
<listitem>
<para>
- <emphasis>S</emphasis>--Draw tNURBs with trimming curves only, no surfaces.
+ <emphasis>S</emphasis>--Draw tNURBS with trimming curves only, no surfaces.
</para>
</listitem>
<listitem>
Modified: brlcad/trunk/doc/html/manuals/librt/dg_obj.html
===================================================================
--- brlcad/trunk/doc/html/manuals/librt/dg_obj.html 2015-08-14 17:38:35 UTC
(rev 65920)
+++ brlcad/trunk/doc/html/manuals/librt/dg_obj.html 2015-08-14 17:51:41 UTC
(rev 65921)
@@ -107,10 +107,10 @@
<li><I>w</I> -- draw wireframes (rather than polygons)</li>
<li><I>n</I> -- draw surface normals as little 'hairs'</li>
<li><I>s</I> -- draw solid lines only (no dot­dash for subtract and
intersect)</li>
-<li><I>t</I> -- Perform CSG­to­tNURBS conversion (still under
development)</li>
+<li><I>t</I> -- perform CSG­to­tNURBS conversion (still under
development)</li>
<li><I>v</I> -- shade using per­vertex normals, when present</li>
<li><I>u</I> -- draw <a href="../mged/brlcad_solids.html#NMG">NMG</a> edgeuses
(for debugging)</li>
-<li><I>S</I> -- draw tNURBs with trimming curves only, no surfaces</li>
+<li><I>S</I> -- draw tNURBS with trimming curves only, no surfaces</li>
<li><I>T</I> -- do not triangulate (may produce unexpected results if not used
with the <I>w</I> option</li>
</ul>
</DD>
Modified: brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html 2015-08-14
17:38:35 UTC (rev 65920)
+++ brlcad/trunk/doc/html/manuals/mged/mged_cmd_index.html 2015-08-14
17:51:41 UTC (rev 65921)
@@ -1500,7 +1500,7 @@
<I><LI>t</I> -- Perform CSG-to-tNURBS conversion (still under development).
</LI>
<I><LI>v</I> -- Shade using per-vertex normals, when present. </LI>
<I><LI>u</I> -- Draw </FONT><A HREF="#NMG"><FONT SIZE=2>NMG</FONT></A><FONT
SIZE=2> edgeuses (for debugging). </LI>
-<I><LI>S</I> -- Draw tNURBs with trimming curves only, no surfaces. </LI>
+<I><LI>S</I> -- Draw tNURBS with trimming curves only, no surfaces. </LI>
<I><LI>T</I> -- Do not triangulate after evaluating the Boolean (may produce
unexpected results if not used with the <I>w</I> option). </LI>
<I><LI>P</I># -- Use # processors in parallel. Default=1. </LI>
<I><LI>r</I> -- Draw all objects in red. Useful for examining objects colored
black. </LI>
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