Revision: 69936
          http://sourceforge.net/p/brlcad/code/69936
Author:   starseeker
Date:     2017-06-28 13:35:56 +0000 (Wed, 28 Jun 2017)
Log Message:
-----------
yank another one

Modified Paths:
--------------
    brlcad/trunk/doc/CMakeLists.txt

Removed Paths:
-------------
    brlcad/trunk/doc/movie.txt

Modified: brlcad/trunk/doc/CMakeLists.txt
===================================================================
--- brlcad/trunk/doc/CMakeLists.txt     2017-06-28 13:35:12 UTC (rev 69935)
+++ brlcad/trunk/doc/CMakeLists.txt     2017-06-28 13:35:56 UTC (rev 69936)
@@ -205,7 +205,6 @@
   mged/wm-prims.ps
   mged/wm-tube.ps
   mk.tr
-  movie.txt
   old-mged.tr
   pkg.tr
   regions.txt

Deleted: brlcad/trunk/doc/movie.txt
===================================================================
--- brlcad/trunk/doc/movie.txt  2017-06-28 13:35:12 UTC (rev 69935)
+++ brlcad/trunk/doc/movie.txt  2017-06-28 13:35:56 UTC (rev 69936)
@@ -1,29 +0,0 @@
-DRAFT   DRAFT   DRAFT   DRAFT   DRAFT   DRAFT   DRAFT   DRAFT   DRAFT
-
-General Discussion about how to Make Animations using the BRL-CAD Package
-
-There are several distinct aspects to producing an animation:
-
-1) The creative insight.
-
-2) Specification of the geometry.
-
-3) Specification of the material properties, colors, textures.
-
-4) Specification of the model motion and articulation (choreography),
-    plus specification of the camera motion and lighting details
-    (cinematography).
-
-5) Previewing the animation sequence using wireframe tools.
-
-6) Computation ("rendering") of the final sequence in very low
-    resolution, suitable for frame-buffer animation previews (see
-    fbanim(1)).
-
-7) Computation ("rendering") of the final ray-traced images, storing
-    them in .pix files.
-
-8) Viewing selected frames, to review them for quality.
-
-9) Recording of the final images either on videotape or 16mm movie
-    film.

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