Revision: 74190
          http://sourceforge.net/p/brlcad/code/74190
Author:   starseeker
Date:     2019-10-19 19:10:20 +0000 (Sat, 19 Oct 2019)
Log Message:
-----------
use the right keys for the map types.

Modified Paths:
--------------
    brlcad/trunk/src/libbrep/cdt_ovlps.cpp

Modified: brlcad/trunk/src/libbrep/cdt_ovlps.cpp
===================================================================
--- brlcad/trunk/src/libbrep/cdt_ovlps.cpp      2019-10-19 19:03:37 UTC (rev 
74189)
+++ brlcad/trunk/src/libbrep/cdt_ovlps.cpp      2019-10-19 19:10:20 UTC (rev 
74190)
@@ -253,8 +253,10 @@
        std::map<size_t, cdt_mesh::uedge_t> interior_uedges;
        RTree<size_t, double, 3> iuetree;
 
-       // We we consider a vertex near an edge (i.e. we're going to yank that 
edge
-       // and retessellate) all the other unassigned overts that have this as 
their
+       // When we consider a vertex near an edge (i.e. we're going to yank 
that edge
+       // and retessellate) all the other unassigned overts that have that 
edge as
+       // their assigned closest edge need to find a new one.  Make it easy to 
find
+       // out which vertices need to do that work.
        std::map<size_t, std::set<size_t>> iue_close_overts;
 
        void vert_adjust(long p_id, ON_3dPoint *p, ON_3dVector *v);
@@ -689,8 +691,8 @@
     fMax[1] = ebb.Max().y;
     fMax[2] = ebb.Max().z;
 
-    interior_uedge_ids.erase(ue_id);
-    interior_uedge.erase(ue);
+    interior_uedge_ids.erase(ue);
+    interior_uedges.erase(ue_id);
     iuetree.Remove(fMin, fMax, ue_id);
 
     if (update_verts) {

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