Revision: 75408
http://sourceforge.net/p/brlcad/code/75408
Author: starseeker
Date: 2020-04-15 11:49:49 +0000 (Wed, 15 Apr 2020)
Log Message:
-----------
Whoops, actually svn add file...
Added Paths:
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brlcad/trunk/include/dm/calltable.h
Added: brlcad/trunk/include/dm/calltable.h
===================================================================
--- brlcad/trunk/include/dm/calltable.h (rev 0)
+++ brlcad/trunk/include/dm/calltable.h 2020-04-15 11:49:49 UTC (rev 75408)
@@ -0,0 +1,150 @@
+/* C A L L T A B L E . H
+ * BRL-CAD
+ *
+ * Copyright (c) 2014-2020 United States Government as represented by
+ * the U.S. Army Research Laboratory.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * version 2.1 as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this file; see the file named COPYING for more
+ * information.
+ */
+/** @file calltable.h
+ *
+ * Internal call table structure for the display manager library.
+ *
+ * This API is exposed only to support supplying display manager backends as
+ * plugins - calling codes should *NOT* depend on this API to remain stable.
+ * From their perspective it is considered a private implementation detail.
+ *
+ * Instead, they should use the dm_*() functions in dm.h
+ *
+ */
+
+#include "common.h"
+
+#ifndef DM_CALLTABLE_H
+#define DM_CALLTABLE_H
+
+#include "bu/parse.h"
+#include "bu/vls.h"
+#include "dm.h"
+
+__BEGIN_DECLS
+
+struct dm_vars {
+ void *pub_vars;
+ void *priv_vars;
+};
+
+/**
+ * Interface to a specific Display Manager
+ *
+ * TODO - see how much of this can be set up as private, backend specific
+ * variables behind the vparse. The txt backend, for example, doesn't need
+ * Tk information...
+ */
+struct dm_internal {
+ int (*dm_close)(struct dm_internal *dmp);
+ int (*dm_drawBegin)(struct dm_internal *dmp); /**< @brief formerly
dmr_prolog */
+ int (*dm_drawEnd)(struct dm_internal *dmp); /**< @brief
formerly dmr_epilog */
+ int (*dm_normal)(struct dm_internal *dmp);
+ int (*dm_loadMatrix)(struct dm_internal *dmp, fastf_t *mat, int which_eye);
+ int (*dm_loadPMatrix)(struct dm_internal *dmp, fastf_t *mat);
+ int (*dm_drawString2D)(struct dm_internal *dmp, const char *str, fastf_t
x, fastf_t y, int size, int use_aspect); /**< @brief formerly dmr_puts */
+ int (*dm_drawLine2D)(struct dm_internal *dmp, fastf_t x_1, fastf_t y_1,
fastf_t x_2, fastf_t y_2); /**< @brief formerly dmr_2d_line */
+ int (*dm_drawLine3D)(struct dm_internal *dmp, point_t pt1, point_t pt2);
+ int (*dm_drawLines3D)(struct dm_internal *dmp, int npoints, point_t
*points, int sflag);
+ int (*dm_drawPoint2D)(struct dm_internal *dmp, fastf_t x, fastf_t y);
+ int (*dm_drawPoint3D)(struct dm_internal *dmp, point_t point);
+ int (*dm_drawPoints3D)(struct dm_internal *dmp, int npoints, point_t
*points);
+ int (*dm_drawVList)(struct dm_internal *dmp, struct bn_vlist *vp);
+ int (*dm_drawVListHiddenLine)(struct dm_internal *dmp, register struct
bn_vlist *vp);
+ int (*dm_draw)(struct dm_internal *dmp, struct bn_vlist
*(*callback_function)(void *), void **data); /**< @brief formerly
dmr_object */
+ int (*dm_setFGColor)(struct dm_internal *dmp, unsigned char r, unsigned
char g, unsigned char b, int strict, fastf_t transparency);
+ int (*dm_setBGColor)(struct dm_internal *, unsigned char, unsigned char,
unsigned char);
+ int (*dm_setLineAttr)(struct dm_internal *dmp, int width, int style);
/**< @brief currently - linewidth, (not-)dashed */
+ int (*dm_configureWin)(struct dm_internal *dmp, int force);
+ int (*dm_setWinBounds)(struct dm_internal *dmp, fastf_t *w);
+ int (*dm_setLight)(struct dm_internal *dmp, int light_on);
+ int (*dm_setTransparency)(struct dm_internal *dmp, int transparency_on);
+ int (*dm_setDepthMask)(struct dm_internal *dmp, int depthMask_on);
+ int (*dm_setZBuffer)(struct dm_internal *dmp, int zbuffer_on);
+ int (*dm_debug)(struct dm_internal *dmp, int lvl); /**< @brief Set
DM debug level */
+ int (*dm_logfile)(struct dm_internal *dmp, const char *filename); /**<
@brief Set DM log file */
+ int (*dm_beginDList)(struct dm_internal *dmp, unsigned int list);
+ int (*dm_endDList)(struct dm_internal *dmp);
+ int (*dm_drawDList)(unsigned int list);
+ int (*dm_freeDLists)(struct dm_internal *dmp, unsigned int list, int
range);
+ int (*dm_genDLists)(struct dm_internal *dmp, size_t range);
+ int (*dm_draw_obj)(struct dm_internal *dmp, struct display_list *obj);
+ int (*dm_getDisplayImage)(struct dm_internal *dmp, unsigned char **image);
/**< @brief (0,0) is upper left pixel */
+ int (*dm_reshape)(struct dm_internal *dmp, int width, int height);
+ int (*dm_makeCurrent)(struct dm_internal *dmp);
+ int (*dm_openFb)(struct dm_internal *dmp);
+ int (*dm_get_internal)(struct dm_internal *dmp);
+ int (*dm_put_internal)(struct dm_internal *dmp);
+ unsigned long dm_id; /**< @brief window id */
+ int dm_displaylist; /**< @brief !0 means device has
displaylist */
+ int dm_stereo; /**< @brief stereo flag */
+ double dm_bound; /**< @brief zoom-in limit */
+ int dm_boundFlag;
+ const char *dm_name; /**< @brief short name of device */
+ const char *dm_lname; /**< @brief long name of device */
+ int dm_type; /**< @brief display manager type */
+ int dm_top; /**< @brief !0 means toplevel window */
+ int dm_width;
+ int dm_height;
+ int dm_bytes_per_pixel;
+ int dm_bits_per_channel; /* bits per color channel */
+ int dm_lineWidth;
+ int dm_lineStyle;
+ fastf_t dm_aspect;
+ fastf_t *dm_vp; /**< @brief (FIXME: ogl still depends on this)
Viewscale pointer */
+ struct dm_vars dm_vars; /**< @brief display manager dependent variables
*/
+ void *m_vars;
+ void *p_vars;
+ struct bu_vls dm_pathName; /**< @brief full Tcl/Tk name of drawing window
*/
+ struct bu_vls dm_tkName; /**< @brief short Tcl/Tk name of drawing window
*/
+ struct bu_vls dm_dName; /**< @brief Display name */
+ unsigned char dm_bg[3]; /**< @brief background color */
+ unsigned char dm_fg[3]; /**< @brief foreground color */
+ vect_t dm_clipmin; /**< @brief minimum clipping vector */
+ vect_t dm_clipmax; /**< @brief maximum clipping vector */
+ int dm_debugLevel; /**< @brief !0 means debugging */
+ struct bu_vls dm_log; /**< @brief !NULL && !empty means log debug output
to the file */
+ int dm_perspective; /**< @brief !0 means perspective on */
+ int dm_light; /**< @brief !0 means lighting on */
+ int dm_transparency; /**< @brief !0 means transparency on */
+ int dm_depthMask; /**< @brief !0 means depth buffer is writable */
+ int dm_zbuffer; /**< @brief !0 means zbuffer on */
+ int dm_zclip; /**< @brief !0 means zclipping */
+ int dm_clearBufferAfter; /**< @brief 1 means clear back buffer after
drawing and swap */
+ int dm_fontsize; /**< @brief !0 override's the auto font size */
+ struct bu_structparse *vparse; /**< @brief Table listing settable
variables */
+ fb *fbp; /**< @brief Framebuffer associated with this
display instance */
+ void *dm_interp; /**< @brief interpreter */
+};
+
+
+__END_DECLS
+
+#endif /* DM_CALLTABLE_H */
+
+/*
+ * Local Variables:
+ * tab-width: 8
+ * mode: C
+ * indent-tabs-mode: t
+ * c-file-style: "stroustrup"
+ * End:
+ * ex: shiftwidth=4 tabstop=8
+ */
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