Revision: 75940
http://sourceforge.net/p/brlcad/code/75940
Author: starseeker
Date: 2020-05-26 19:48:25 +0000 (Tue, 26 May 2020)
Log Message:
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svn add
Added Paths:
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brlcad/trunk/src/libged/alphanum.h
Added: brlcad/trunk/src/libged/alphanum.h
===================================================================
--- brlcad/trunk/src/libged/alphanum.h (rev 0)
+++ brlcad/trunk/src/libged/alphanum.h 2020-05-26 19:48:25 UTC (rev 75940)
@@ -0,0 +1,284 @@
+#ifndef ALPHANUM__HPP
+#define ALPHANUM__HPP
+
+/*
+The Alphanum Algorithm is an improved sorting algorithm for strings
+containing numbers. Instead of sorting numbers in ASCII order like a
+standard sort, this algorithm sorts numbers in numeric order.
+
+The Alphanum Algorithm is discussed at http://www.DaveKoelle.com
+
+This implementation is Copyright (c) 2008 Dirk Jagdmann <[email protected]>.
+It is a cleanroom implementation of the algorithm and not derived by
+other's works. In contrast to the versions written by Dave Koelle this
+source code is distributed with the libpng/zlib license.
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you
+ must not claim that you wrote the original software. If you use
+ this software in a product, an acknowledgment in the product
+ documentation would be appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and
+ must not be misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+
+Source:
+https://github.com/facontidavide/PlotJuggler/blob/master/include/PlotJuggler/alphanum.hpp
+*/
+
+#include <cassert>
+#include <functional>
+#include <string>
+#include <sstream>
+
+#define ALPHANUM_LOCALE
+
+#ifdef ALPHANUM_LOCALE
+#include <cctype>
+#endif
+
+namespace doj
+{
+
+ // anonymous namespace for functions we use internally. But if you
+ // are coding in C, you can use alphanum_impl() directly, since it
+ // uses not C++ features.
+ namespace {
+
+ // if you want to honour the locale settings for detecting digit
+ // characters, you should define ALPHANUM_LOCALE
+#ifdef ALPHANUM_LOCALE
+ /** wrapper function for ::isdigit() */
+ bool alphanum_isdigit(int c)
+ {
+ return isdigit(c);
+ }
+#else
+ /** this function does not consider the current locale and only
+ works with ASCII digits.
+ @return true if c is a digit character
+ */
+ bool alphanum_isdigit(const char c)
+ {
+ return c>='0' && c<='9';
+ }
+#endif
+
+ /**
+ compare l and r with strcmp() semantics, but using
+ the "Alphanum Algorithm". This function is designed to read
+ through the l and r strings only one time, for
+ maximum performance. It does not allocate memory for
+ substrings. It can either use the C-library functions isdigit()
+ and atoi() to honour your locale settings, when recognizing
+ digit characters when you "#define ALPHANUM_LOCALE=1" or use
+ it's own digit character handling which only works with ASCII
+ digit characters, but provides better performance.
+
+ @param l NULL-terminated C-style string
+ @param r NULL-terminated C-style string
+ @return negative if l<r, 0 if l equals r, positive if l>r
+ */
+ int alphanum_impl(const char *l, const char *r)
+ {
+ enum mode_t { STRING, NUMBER } mode=STRING;
+
+ while(*l && *r)
+ {
+ if(mode == STRING)
+ {
+ char l_char, r_char;
+ while((l_char=*l) && (r_char=*r))
+ {
+ // check if this are digit characters
+ const bool l_digit=alphanum_isdigit(l_char),
r_digit=alphanum_isdigit(r_char);
+ // if both characters are digits, we continue in NUMBER mode
+ if(l_digit && r_digit)
+ {
+ mode=NUMBER;
+ break;
+ }
+ // if only the left character is a digit, we have a result
+ if(l_digit) return -1;
+ // if only the right character is a digit, we have a result
+ if(r_digit) return +1;
+ // compute the difference of both characters
+ const int diff=l_char - r_char;
+ // if they differ we have a result
+ if(diff != 0) return diff;
+ // otherwise process the next characters
+ ++l;
+ ++r;
+ }
+ }
+ else // mode==NUMBER
+ {
+#ifdef ALPHANUM_LOCALE
+ // get the left number
+ char *end;
+ unsigned long l_int=strtoul(l, &end, 0);
+ l=end;
+
+ // get the right number
+ unsigned long r_int=strtoul(r, &end, 0);
+ r=end;
+#else
+ // get the left number
+ unsigned long l_int=0;
+ while(*l && alphanum_isdigit(*l))
+ {
+ // TODO: this can overflow
+ l_int=l_int*10 + *l-'0';
+ ++l;
+ }
+
+ // get the right number
+ unsigned long r_int=0;
+ while(*r && alphanum_isdigit(*r))
+ {
+ // TODO: this can overflow
+ r_int=r_int*10 + *r-'0';
+ ++r;
+ }
+#endif
+
+ // if the difference is not equal to zero, we have a comparison
result
+ const long diff=l_int-r_int;
+ if(diff != 0)
+ return diff;
+
+ // otherwise we process the next substring in STRING mode
+ mode=STRING;
+ }
+ }
+
+ if(*r) return -1;
+ if(*l) return +1;
+ return 0;
+ }
+
+ }
+
+ /**
+ Compare left and right with the same semantics as strcmp(), but with the
+ "Alphanum Algorithm" which produces more human-friendly
+ results. The classes lT and rT must implement "std::ostream
+ operator<< (std::ostream&, const Ty&)".
+
+ @return negative if left<right, 0 if left==right, positive if left>right.
+ */
+ template <typename lT, typename rT>
+ int alphanum_comp(const lT& left, const rT& right)
+ {
+ std::ostringstream l; l << left;
+ std::ostringstream r; r << right;
+ return alphanum_impl(l.str().c_str(), r.str().c_str());
+ }
+
+ /**
+ Compare l and r with the same semantics as strcmp(), but with
+ the "Alphanum Algorithm" which produces more human-friendly
+ results.
+
+ @return negative if l<r, 0 if l==r, positive if l>r.
+ */
+ template <> inline
+ int alphanum_comp<std::string>(const std::string& l, const std::string& r)
+ {
+ return alphanum_impl(l.c_str(), r.c_str());
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+
+ // now follow a lot of overloaded alphanum_comp() functions to get a
+ // direct call to alphanum_impl() upon the various combinations of c
+ // and c++ strings.
+
+ /**
+ Compare l and r with the same semantics as strcmp(), but with
+ the "Alphanum Algorithm" which produces more human-friendly
+ results.
+
+ @return negative if l<r, 0 if l==r, positive if l>r.
+ */
+ inline int alphanum_comp(char* l, char* r)
+ {
+ assert(l);
+ assert(r);
+ return alphanum_impl(l, r);
+ }
+
+ inline int alphanum_comp(const char* l, const char* r)
+ {
+ assert(l);
+ assert(r);
+ return alphanum_impl(l, r);
+ }
+
+ inline int alphanum_comp(char* l, const char* r)
+ {
+ assert(l);
+ assert(r);
+ return alphanum_impl(l, r);
+ }
+
+ inline int alphanum_comp(const char* l, char* r)
+ {
+ assert(l);
+ assert(r);
+ return alphanum_impl(l, r);
+ }
+
+ inline int alphanum_comp(const std::string& l, char* r)
+ {
+ assert(r);
+ return alphanum_impl(l.c_str(), r);
+ }
+
+ inline int alphanum_comp(char* l, const std::string& r)
+ {
+ assert(l);
+ return alphanum_impl(l, r.c_str());
+ }
+
+ inline int alphanum_comp(const std::string& l, const char* r)
+ {
+ assert(r);
+ return alphanum_impl(l.c_str(), r);
+ }
+
+ inline int alphanum_comp(const char* l, const std::string& r)
+ {
+ assert(l);
+ return alphanum_impl(l, r.c_str());
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+
+ /**
+ Functor class to compare two objects with the "Alphanum
+ Algorithm". If the objects are no std::string, they must
+ implement "std::ostream operator<< (std::ostream&, const Ty&)".
+ */
+ template<class Ty>
+ struct alphanum_less : public std::binary_function<Ty, Ty, bool>
+ {
+ bool operator()(const Ty& left, const Ty& right) const
+ {
+ return alphanum_comp(left, right) < 0;
+ }
+ };
+
+}
+
+#endif
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