Revision: 76061
          http://sourceforge.net/p/brlcad/code/76061
Author:   starseeker
Date:     2020-06-07 17:56:25 +0000 (Sun, 07 Jun 2020)
Log Message:
-----------
checkpoint

Modified Paths:
--------------
    brlcad/trunk/src/burst/CMakeLists.txt
    brlcad/trunk/src/burst/Hm.c
    brlcad/trunk/src/burst/HmGetc.c
    brlcad/trunk/src/burst/burst.c
    brlcad/trunk/src/burst/burst.h
    brlcad/trunk/src/burst/extern.h
    brlcad/trunk/src/burst/trie.c
    brlcad/trunk/src/burst/ui.c

Removed Paths:
-------------
    brlcad/trunk/src/burst/Hm.h
    brlcad/trunk/src/burst/trie.h

Modified: brlcad/trunk/src/burst/CMakeLists.txt
===================================================================
--- brlcad/trunk/src/burst/CMakeLists.txt       2020-06-07 15:57:44 UTC (rev 
76060)
+++ brlcad/trunk/src/burst/CMakeLists.txt       2020-06-07 17:56:25 UTC (rev 
76061)
@@ -33,10 +33,8 @@
   ascii.h
   burst.h
   extern.h
-  Hm.h
   Mm.h
   Sc.h
-  trie.h
   )
 CMAKEFILES(${burst_noinst_HEADERS} burst.format)
 

Modified: brlcad/trunk/src/burst/Hm.c
===================================================================
--- brlcad/trunk/src/burst/Hm.c 2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/Hm.c 2020-06-07 17:56:25 UTC (rev 76061)
@@ -33,7 +33,6 @@
 #include "bu/file.h"
 
 #include "./Sc.h"
-#include "./Hm.h"
 #include "./Mm.h"
 #include "./extern.h"
 

Deleted: brlcad/trunk/src/burst/Hm.h
===================================================================
--- brlcad/trunk/src/burst/Hm.h 2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/Hm.h 2020-06-07 17:56:25 UTC (rev 76061)
@@ -1,308 +0,0 @@
-/*                            H M . H
- * BRL-CAD
- *
- * Copyright (c) 2004-2020 United States Government as represented by
- * the U.S. Army Research Laboratory.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public License
- * version 2.1 as published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this file; see the file named COPYING for more
- * information.
- *
- */
-/** @file burst/Hm.h
- *
- * MUVES "Hm" (hierarchical menu) package definitions
- *
- * This software and documentation is derived in part from the
- * menuhit(9.3) manual pages (not source code) in AT&T 9th Edition
- * UNIX, Version 1 Programmer's Manual.
- *
- * The Hm package provides a pop-up menu implementation which uses a
- * terminal-independent screen management facility (Sc package) to
- * simulate the necessary graphics using the ASCII character set.
- * Only a few keyboard characters are required to control the menus,
- * but when possible, as with DMD terminals running a MYX terminal
- * emulator, the menus can be controlled with the mouse.
- */
-
-#ifndef BURST_HM_H
-#define BURST_HM_H
-
-
-/**
- * Each menu is defined by the following structure:
- *
- * typedef struct {
- * HmItem *item;
- * HmItem *(*generator)();
- * short prevtop;
- * short prevhit;
- * int sticky;
- * }
- * HmMenu;
- *
- * A menu can be built as an array of HmItem's, pointed to by item, or
- * with a generator function.  If item is (HmItem *) 0, the generator
- * field is assumed to be valid.  The generator function is passed an
- * integer parameter, and must return the pointer to an HmItem in a
- * static area (the result is only needed until the next call).  The
- * n's are guaranteed to start at 0 and increase by 1 each invocation
- * until generator returns (HmItem *) 0.  Prevtop will contain the
- * index of the menu item which appeared at the top of the menu the
- * last time it was displayed.  Prevhit will contain the index of the
- * last item traversed (indices begin at 0).  If sticky is true, the
- * menu will hang around after an entry is selected so that another
- * entry may be chosen and the menu must be exited explicitly with the
- * appropriate key-stroke or equivalent mouse operation.  Otherwise,
- * the menu will exit after selection of an item (and any actions
- * resulting from that selection such as submenus have finished).
- * WARNING: if a menu is to be used more than once during recursive
- * calls to HmHit, there needs to be distinct copies (allocated
- * storage) since the item field is filled in by the generator
- * function, and the prevtop and prevhit fields should be private to
- * the current invocation of HmHit.
- */
-
-struct HmMenu;
-
-typedef struct
-{
-    char *text;                        /* menu item string */
-    char *help;                        /* help string */
-    struct HmMenu *next;       /* sub-menu pointer or NULL */
-    void (*dfn)();
-    void (*bfn)();
-    void (*hfn)();
-    long data;
-}
-HmItem;
-
-/**
- * Menu items are defined by the following structure:
- *
- * typedef struct {
- * char *text;
- * char *help;
- * HmMenu *next;
- * void (*dfn)();
- * void (*bfn)();
- * void (*hfn)();
- * long data;
- * }
- * HmItem;
- *
- * The text field will be displayed as the name of the item.
- * Characters with the 0200 bit set are regarded as fill characters.
- * For example, the string "\240X" will appear in the menu as a
- * right-justified X (040 is the ASCII space character).  Menu strings
- * without fill characters are drawn centered in the menu.  Whether
- * generated statically or dynamically, the list of HmItem's must be
- * terminated by a NULL text field.  The help string will be displayed
- * when the user presses the help key.  If next is not equal to
- * (HmMenu *) 0, it is assumed to point to a submenu, "dfn()" if
- * non-zero is called just before the submenu is invoked, and "bfn()"
- * likewise just afterwards.  These functions are passed the current
- * menu item.  If the menu item is selected and next is 0, "hfn()" is
- * called (if non-zero), also with the current menu item.  The "data"
- * field is reserved for the user to pass information between these
- * functions and the calling routine.
- */
-typedef struct HmMenu
-{
-    HmItem *item;              /* List of menu items or 0.             */
-    HmItem *(*generator)();    /* If item == 0, generates items.       */
-    short prevtop;             /* Top entry currently visible */
-    short prevhit;             /* Offset from top of last select */
-    int sticky;                        /* If true, menu stays around after
-                                  SELECT, and until QUIT. */
-}
-HmMenu;
-
-/* Structure used internally for screen management.  These are stacked
-   dynamically with calls to HmHit() such that the head of the chain
-   is the current menu, and the end of the chain such that next is
-   0, is the top-level menu.
-*/
-typedef struct HmWin
-{
-    struct HmWin *next;        /* Parent of this menu.                 */
-    HmMenu *menup;     /* Address of menu data structure.      */
-    int menux;         /* Position on screen where top-left */
-    int menuy;         /* corner of menu will be displayed.    */
-    int width;         /* Width of menu, not including border. */
-    int height;                /* Number of menu entries.              */
-    int *dirty;                /* Dynamically allocated bitmap. ON bits
-                          mean character needs a redraw.       */
-}
-HmWindow;
-
-/**
- * int HmInit(int x, int y, int maxvis)
- *
- * HmInit() must be called before any other routines in the Hm package
- * to initialize the screen position of the top-left corner of the
- * top-level menu to x and y and to set the maximum number of menu
- * entries which will be visible at one time to maxvis.  If the number
- * of entries in a menu exceeds maxvis, the menu will scroll to
- * accommodate them.  The values of x, y and maxvis are stored in
- * these external variables:
- *
- * int HmLftMenu
- * int HmTopMenu
- * int HmMaxVis
- *
- * If this routine is not called, default parameters will be used.
- *
- * HmInit() also opens "/dev/tty" for input and stores its file
- * descriptor in HmTtyFd and associated stream handle in HmTtyFp.
- *
- * int HmTtyFd
- * FILE *HmTtyFp
- *
- * This routine returns true or false on success or failure to open
- * "/dev/tty".
- */
-extern int HmInit(int x, int y, int maxvis);
-extern FILE *HmTtyFp;
-extern int HmLftMenu;
-extern int HmTopMenu;
-extern int HmMaxVis;
-extern int HmLastMaxVis;
-extern int HmTtyFd;
-
-/**
- * HmItem *HmHit(HmMenu *menup)
- *
- * HmHit() presents the user with a menu specified by HmMenu pointer
- * menup and returns a pointer to the selected HmItem or 0 if nothing
- * was selected.  The menu is presented to the user with the item
- * corresponding to prevhit (current item) highlighted.  If a menu has
- * not been accessed yet, prevhit will be set to the first item.  The
- * user may move the cursor to the item below the current one by
- * pressing the 'd' key, or move up by pressing the 'u'.  If the user
- * presses 'h', the help message for the current item will be
- * displayed until another key is struck.  To select an item, the user
- * presses the space bar.  An actual selection has been made when the
- * selected item does not have a submenu, otherwise, it may be termed
- * a traversal of that item.  Traversing an item does change the value
- * of prevhit, but is not final as the submenu can be exited by the
- * user pressing 'q', before selecting an item.  In case the screen
- * becomes disturbed (i.e. by the output of another process), holding
- * down the CONTROL key and striking an 'l' will re-display all of the
- * menus.
- *
- * Both the help and warning (non-fatal error) messages will be
- * displayed in the one-line window at HmYCOMMO.  For instance, if the
- * user hits any keys other than the ones mentioned above, an error
- * message will appear in this window.  Also, a one-line window is
- * reserved for application prompts at HmYPROMPT.  The prompt window
- * is cleared just prior to blocking on user input, and the message
- * window is cleared when the user provides input (strikes a key).
- *
- * If a menu has more items than can be displayed at once, the corners
- * of the menu will indicate this as follows:
- *
- * '+' means the adjacent displayed item is the actual first (or last
- * if a bottom corner) item in the menu.
- *
- * 'v' means that the entry displayed in the previous line is not the
- * last, and the menu can be scrolled upwards.
- *
- * '^' means that the entry displayed on the next line is not actually
- * the first, and the menu can be scrolled downwards.
- *
- * Attempting to move the cursor below the bottom entry of the menu
- * will cause the menu to scroll half a page or until the entries run
- * out, which ever comes first.  If there are no entries to scroll the
- * terminal will beep.  The analogous holds true for attempting to
- * move upward past the top entry of the menu.  If a DMD terminal with
- * MYX running is used, a special cursor will appear, and the user may
- * use the mouse rather than the keyboard as follows: Clicking button
- * 1 of the mouse while the cursor is outside the "current menu", will
- * cause the terminal to beep.  If the cursor is on an item, that item
- * will be made "current".  If on the "current" item, that item will
- * be selected.  If on the top border of the current menu, that menu
- * will scroll down if possible, and if not, that menu will exit.  If
- * on the bottom border, that menu will scroll upward if possible and
- * beep if not.
- */
-    extern HmItem *HmHit(HmMenu *menup);
-
-/**
- * void HmRedraw(void)
- *
- * HmRedraw() will force the entire set of active menus to be redrawn
- * on the next call to HmHit().  This is useful when an application
- * interferes with the portion of the screen used by the Hm package
- * (from HmTopMenu to HmYCOMMO).
-**/
-extern void HmRedraw(void);
-
-/**
- * void HmError(const char *string)
- *
- * HmError() will display string on line HmYCOMMO.
- */
-extern void HmError(const char *str);
-
-#define HmYCOMMO (HmTopMenu+HmMaxVis+HmHGTBORDER)
-#define HmYPROMPT (HmYCOMMO+1)
-#define HmXPROMPT 1
-#define HmYBORDER (HmYPROMPT+1)
-
-/**
- * int HmGetchar(void)
- * int HmUngetchar(int c)
- *
- * HmGetchar() and HmUngetchar() are used by the Hm package to read a
- * character from the keyboard and to stuff one character back on the
- * input stream.  They may be both be supplied by the application if
- * the default behavior is not desirable.  HmGetchar() returns the
- * next character on the standard input.  This command will block
- * until input is available.  HmUngetchar() inserts the character c on
- * the standard input.  An EOF will be returned if this is not
- * possible or c is equal to EOF.  In general, this is guaranteed to
- * work for one character assuming that something has already been
- * read with HmGetchar() and the input stream is buffered.
- */
-extern int HmGetchar(void);
-extern int HmUngetchar(int c);
-
-/**
- * void HmTtySet(void)
- * void HmTtyReset(void)
- *
- * HmTtySet() and HmTtyReset() set/restore the terminal modes for the
- * menus to work properly.  These are mainly internal routines which
- * are called from HmHit(), but are provided in case an escape from
- * the program is provided by the application or job control is
- * enabled in the underlying shell, in which case, these routines can
- * be called from a menu function or signal handler.
- */
-extern void HmTtySet();
-extern void HmTtyReset();
-
-
-#define HmMAXLINE 132
-#define HmHGTBORDER 2
-
-#endif         /* BURST_HM_H */
-
-/*
- * Local Variables:
- * mode: C
- * tab-width: 8
- * indent-tabs-mode: t
- * c-file-style: "stroustrup"
- * End:
- * ex: shiftwidth=4 tabstop=8
- */

Modified: brlcad/trunk/src/burst/HmGetc.c
===================================================================
--- brlcad/trunk/src/burst/HmGetc.c     2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/HmGetc.c     2020-06-07 17:56:25 UTC (rev 76061)
@@ -28,7 +28,6 @@
 #include <signal.h>
 
 #include "./burst.h"
-#include "./Hm.h"
 
 int
 HmGetchar(void)

Modified: brlcad/trunk/src/burst/burst.c
===================================================================
--- brlcad/trunk/src/burst/burst.c      2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/burst.c      2020-06-07 17:56:25 UTC (rev 76061)
@@ -38,7 +38,6 @@
 #include "bu/vls.h"
 
 #include "./burst.h"
-#include "./trie.h"
 #include "./extern.h"
 #include "./ascii.h"
 
@@ -159,6 +158,7 @@
 int
 main(int argc, const char *argv[])
 {
+    struct burst_state s;
     const char *bfile = NULL;
     int burst_opt; /* unused, for option compatibility */
     int plot_lines = 0;
@@ -175,6 +175,9 @@
     BU_OPT(d[2],  "b", "", "",  NULL,   &burst_opt,   "Batch mode");
     BU_OPT_NULL(d[3]);
 
+    burst_state_init(&s);
+
+
     /* Interactive mode is gone - until we strip all the leftovers out
      * of the code, let it know we're not in tty mode */
     tty = 0;
@@ -259,6 +262,123 @@
     exit(code);
 }
 
+void
+burst_state_init(struct burst_state *s)
+{
+    //Colors colorids;
+    s->fbiop = NULL;
+    s->burstfp = NULL;
+    s->gridfp = NULL;
+    s->histfp = NULL;
+    s->outfp = NULL;
+    s->plotfp = NULL;
+    s->shotfp = NULL;
+    s->shotlnfp = NULL;
+    s->tmpfp = NULL;
+    s->mainhmenu = NULL;
+    //Ids airids;
+    //Ids armorids;
+    //Ids critids;
+    s->pixgrid = NULL;
+    VSET(s->pixaxis, 255,   0,   0);
+    VSET(s->pixbhit, 200, 255, 200);
+    VSET(s->pixbkgr, 150, 100, 255);
+    VSET(s->pixblack,  0,   0,   0);
+    VSET(s->pixcrit, 255, 200, 200);
+    VSET(s->pixghit, 255,   0, 255);
+    VSET(s->pixmiss, 200, 200, 200);
+    VSET(s->pixtarg, 255, 255, 255);
+    s->cmdtrie = NULL;
+    s->plotline = 0;
+    s->batchmode = 0;
+    s->cantwarhead = 0;
+    s->deflectcone = DFL_DEFLECT;
+    s->dithercells = DFL_DITHER;
+    s->fatalerror = 0;
+    s->groundburst = 0;
+    s->reportoverlaps = DFL_OVERLAPS;
+    s->reqburstair = 1;
+    s->shotburst = 0;
+    s->tty = 1;
+    s->userinterrupt = 0;
+    memset(s->airfile, 0, LNBUFSZ);
+    memset(s->armorfile, 0, LNBUFSZ);
+    memset(s->burstfile, 0, LNBUFSZ);
+    memset(s->cmdbuf, 0, LNBUFSZ);
+    memset(s->cmdname, 0, LNBUFSZ);
+    memset(s->colorfile, 0, LNBUFSZ);
+    memset(s->critfile, 0, LNBUFSZ);
+    memset(s->errfile, 0, LNBUFSZ);
+    memset(s->fbfile, 0, LNBUFSZ);
+    memset(s->gedfile, 0, LNBUFSZ);
+    memset(s->gridfile, 0, LNBUFSZ);
+    memset(s->histfile, 0, LNBUFSZ);
+    memset(s->objects, 0, LNBUFSZ);
+    memset(s->outfile, 0, LNBUFSZ);
+    memset(s->plotfile, 0, LNBUFSZ);
+    memset(s->scrbuf, 0, LNBUFSZ);
+    memset(s->scriptfile, 0, LNBUFSZ);
+    memset(s->shotfile, 0, LNBUFSZ);
+    memset(s->shotlnfile, 0, LNBUFSZ);
+    memset(s->title, 0, TITLE_LEN);
+    memset(s->timer, 0, TIMER_LEN);
+    memset(s->tmpfname, 0, TIMER_LEN);
+    s->cmdptr = NULL;
+    s->bdist = DFL_BDIST;
+    VSET(s->burstpoint, 0.0, 0.0, 0.0);
+    s->cellsz = DFL_CELLSIZE;
+    s->conehfangle = DFL_CONEANGLE;
+    VSET(s->fire, 0.0, 0.0, 0.0);
+    s->griddn = 0.0;
+    s->gridlf = 0.0;
+    s->gridrt = 0.0;
+    s->gridup = 0.0;
+    VSET(s->gridhor, 0.0, 0.0, 0.0);
+    VSET(s->gridsoff, 0.0, 0.0, 0.0);
+    VSET(s->gridver, 0.0, 0.0, 0.0);
+    s->grndbk = 0.0;
+    s->grndht = 0.0;
+    s->grndfr = 0.0;
+    s->grndlf = 0.0;
+    s->grndrt = 0.0;
+    VSET(s->modlcntr, 0.0, 0.0, 0.0);
+    s->modldn = 0.0;
+    s->modllf = 0.0;
+    s->modlrt = 0.0;
+    s->modlup = 0.0;
+    s->raysolidangle = 0.0;
+    s->standoff = 0.0;
+    s->unitconv = 1.0;
+    s->viewazim = DFL_AZIMUTH;
+    s->viewelev = DFL_ELEVATION;
+    s->pitch = 0.0;
+    s->yaw = 0.0;
+    VSET(s->xaxis, 1.0, 0.0, 0.0);
+    VSET(s->zaxis, 0.0, 0.0, 1.0);
+    VSET(s->negzaxis, 0.0, 0.0, -1.0);
+    co = 0;
+    devwid = 0;
+    devhgt = 0;
+    firemode = FM_DFLT;
+    gridsz = 512;
+    gridxfin = 0;
+    gridyfin = 0;
+    gridxorg = 0;
+    gridyorg = 0;
+    gridwidth = 0;
+    gridheight = 0;
+    li = 0;
+    nbarriers = DFL_BARRIERS;
+    noverlaps = 0;
+    nprocessors = 0;
+    nriplevels = DFL_RIPLEVELS;
+    s->nspallrays = DFL_NRAYS;
+    s->units = DFL_UNITS;
+    s->zoom = 1;
+    s->rtip = RTI_NULL;
+    s->norml_sig = NULL;       /* active during interactive operation */
+    s->abort_sig = NULL; /* active during ray tracing only */
+}
 
 /*
  * Local Variables:

Modified: brlcad/trunk/src/burst/burst.h
===================================================================
--- brlcad/trunk/src/burst/burst.h      2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/burst.h      2020-06-07 17:56:25 UTC (rev 76061)
@@ -26,11 +26,13 @@
 #define BURST_BURST_H
 
 #include "common.h"
+#include <stdio.h>
+#include <signal.h>
 
-/* for void **/
 #include "vmath.h"
+#include "fb.h"
+#include "raytrace.h"
 
-
 /* NSIG not always defined in <signal.h> */
 #ifndef NSIG
 #  define NSIG 64
@@ -214,6 +216,443 @@
 
 #define PT_Q_NULL (Pt_Queue *) 0
 
+/*
+ * MUVES "Hm" (hierarchical menu) package definitions
+ *
+ * This software and documentation is derived in part from the
+ * menuhit(9.3) manual pages (not source code) in AT&T 9th Edition
+ * UNIX, Version 1 Programmer's Manual.
+ *
+ * The Hm package provides a pop-up menu implementation which uses a
+ * terminal-independent screen management facility (Sc package) to
+ * simulate the necessary graphics using the ASCII character set.
+ * Only a few keyboard characters are required to control the menus,
+ * but when possible, as with DMD terminals running a MYX terminal
+ * emulator, the menus can be controlled with the mouse.
+ */
+/**
+ * Each menu is defined by the following structure:
+ *
+ * typedef struct {
+ * HmItem *item;
+ * HmItem *(*generator)();
+ * short prevtop;
+ * short prevhit;
+ * int sticky;
+ * }
+ * HmMenu;
+ *
+ * A menu can be built as an array of HmItem's, pointed to by item, or
+ * with a generator function.  If item is (HmItem *) 0, the generator
+ * field is assumed to be valid.  The generator function is passed an
+ * integer parameter, and must return the pointer to an HmItem in a
+ * static area (the result is only needed until the next call).  The
+ * n's are guaranteed to start at 0 and increase by 1 each invocation
+ * until generator returns (HmItem *) 0.  Prevtop will contain the
+ * index of the menu item which appeared at the top of the menu the
+ * last time it was displayed.  Prevhit will contain the index of the
+ * last item traversed (indices begin at 0).  If sticky is true, the
+ * menu will hang around after an entry is selected so that another
+ * entry may be chosen and the menu must be exited explicitly with the
+ * appropriate key-stroke or equivalent mouse operation.  Otherwise,
+ * the menu will exit after selection of an item (and any actions
+ * resulting from that selection such as submenus have finished).
+ * WARNING: if a menu is to be used more than once during recursive
+ * calls to HmHit, there needs to be distinct copies (allocated
+ * storage) since the item field is filled in by the generator
+ * function, and the prevtop and prevhit fields should be private to
+ * the current invocation of HmHit.
+ */
+
+struct HmMenu;
+
+typedef struct
+{
+    char *text;                        /* menu item string */
+    char *help;                        /* help string */
+    struct HmMenu *next;       /* sub-menu pointer or NULL */
+    void (*dfn)();
+    void (*bfn)();
+    void (*hfn)();
+    long data;
+}
+HmItem;
+
+/**
+ * Menu items are defined by the following structure:
+ *
+ * typedef struct {
+ * char *text;
+ * char *help;
+ * HmMenu *next;
+ * void (*dfn)();
+ * void (*bfn)();
+ * void (*hfn)();
+ * long data;
+ * }
+ * HmItem;
+ *
+ * The text field will be displayed as the name of the item.
+ * Characters with the 0200 bit set are regarded as fill characters.
+ * For example, the string "\240X" will appear in the menu as a
+ * right-justified X (040 is the ASCII space character).  Menu strings
+ * without fill characters are drawn centered in the menu.  Whether
+ * generated statically or dynamically, the list of HmItem's must be
+ * terminated by a NULL text field.  The help string will be displayed
+ * when the user presses the help key.  If next is not equal to
+ * (HmMenu *) 0, it is assumed to point to a submenu, "dfn()" if
+ * non-zero is called just before the submenu is invoked, and "bfn()"
+ * likewise just afterwards.  These functions are passed the current
+ * menu item.  If the menu item is selected and next is 0, "hfn()" is
+ * called (if non-zero), also with the current menu item.  The "data"
+ * field is reserved for the user to pass information between these
+ * functions and the calling routine.
+ */
+typedef struct HmMenu
+{
+    HmItem *item;              /* List of menu items or 0.             */
+    HmItem *(*generator)();    /* If item == 0, generates items.       */
+    short prevtop;             /* Top entry currently visible */
+    short prevhit;             /* Offset from top of last select */
+    int sticky;                        /* If true, menu stays around after
+                                  SELECT, and until QUIT. */
+}
+HmMenu;
+
+/* Structure used internally for screen management.  These are stacked
+   dynamically with calls to HmHit() such that the head of the chain
+   is the current menu, and the end of the chain such that next is
+   0, is the top-level menu.
+*/
+typedef struct HmWin
+{
+    struct HmWin *next;        /* Parent of this menu.                 */
+    HmMenu *menup;     /* Address of menu data structure.      */
+    int menux;         /* Position on screen where top-left */
+    int menuy;         /* corner of menu will be displayed.    */
+    int width;         /* Width of menu, not including border. */
+    int height;                /* Number of menu entries.              */
+    int *dirty;                /* Dynamically allocated bitmap. ON bits
+                          mean character needs a redraw.       */
+}
+HmWindow;
+
+/**
+ * int HmInit(int x, int y, int maxvis)
+ *
+ * HmInit() must be called before any other routines in the Hm package
+ * to initialize the screen position of the top-left corner of the
+ * top-level menu to x and y and to set the maximum number of menu
+ * entries which will be visible at one time to maxvis.  If the number
+ * of entries in a menu exceeds maxvis, the menu will scroll to
+ * accommodate them.  The values of x, y and maxvis are stored in
+ * these external variables:
+ *
+ * int HmLftMenu
+ * int HmTopMenu
+ * int HmMaxVis
+ *
+ * If this routine is not called, default parameters will be used.
+ *
+ * HmInit() also opens "/dev/tty" for input and stores its file
+ * descriptor in HmTtyFd and associated stream handle in HmTtyFp.
+ *
+ * int HmTtyFd
+ * FILE *HmTtyFp
+ *
+ * This routine returns true or false on success or failure to open
+ * "/dev/tty".
+ */
+extern int HmInit(int x, int y, int maxvis);
+extern FILE *HmTtyFp;
+extern int HmLftMenu;
+extern int HmTopMenu;
+extern int HmMaxVis;
+extern int HmLastMaxVis;
+extern int HmTtyFd;
+
+/**
+ * HmItem *HmHit(HmMenu *menup)
+ *
+ * HmHit() presents the user with a menu specified by HmMenu pointer
+ * menup and returns a pointer to the selected HmItem or 0 if nothing
+ * was selected.  The menu is presented to the user with the item
+ * corresponding to prevhit (current item) highlighted.  If a menu has
+ * not been accessed yet, prevhit will be set to the first item.  The
+ * user may move the cursor to the item below the current one by
+ * pressing the 'd' key, or move up by pressing the 'u'.  If the user
+ * presses 'h', the help message for the current item will be
+ * displayed until another key is struck.  To select an item, the user
+ * presses the space bar.  An actual selection has been made when the
+ * selected item does not have a submenu, otherwise, it may be termed
+ * a traversal of that item.  Traversing an item does change the value
+ * of prevhit, but is not final as the submenu can be exited by the
+ * user pressing 'q', before selecting an item.  In case the screen
+ * becomes disturbed (i.e. by the output of another process), holding
+ * down the CONTROL key and striking an 'l' will re-display all of the
+ * menus.
+ *
+ * Both the help and warning (non-fatal error) messages will be
+ * displayed in the one-line window at HmYCOMMO.  For instance, if the
+ * user hits any keys other than the ones mentioned above, an error
+ * message will appear in this window.  Also, a one-line window is
+ * reserved for application prompts at HmYPROMPT.  The prompt window
+ * is cleared just prior to blocking on user input, and the message
+ * window is cleared when the user provides input (strikes a key).
+ *
+ * If a menu has more items than can be displayed at once, the corners
+ * of the menu will indicate this as follows:
+ *
+ * '+' means the adjacent displayed item is the actual first (or last
+ * if a bottom corner) item in the menu.
+ *
+ * 'v' means that the entry displayed in the previous line is not the
+ * last, and the menu can be scrolled upwards.
+ *
+ * '^' means that the entry displayed on the next line is not actually
+ * the first, and the menu can be scrolled downwards.
+ *
+ * Attempting to move the cursor below the bottom entry of the menu
+ * will cause the menu to scroll half a page or until the entries run
+ * out, which ever comes first.  If there are no entries to scroll the
+ * terminal will beep.  The analogous holds true for attempting to
+ * move upward past the top entry of the menu.  If a DMD terminal with
+ * MYX running is used, a special cursor will appear, and the user may
+ * use the mouse rather than the keyboard as follows: Clicking button
+ * 1 of the mouse while the cursor is outside the "current menu", will
+ * cause the terminal to beep.  If the cursor is on an item, that item
+ * will be made "current".  If on the "current" item, that item will
+ * be selected.  If on the top border of the current menu, that menu
+ * will scroll down if possible, and if not, that menu will exit.  If
+ * on the bottom border, that menu will scroll upward if possible and
+ * beep if not.
+ */
+    extern HmItem *HmHit(HmMenu *menup);
+
+/**
+ * void HmRedraw(void)
+ *
+ * HmRedraw() will force the entire set of active menus to be redrawn
+ * on the next call to HmHit().  This is useful when an application
+ * interferes with the portion of the screen used by the Hm package
+ * (from HmTopMenu to HmYCOMMO).
+**/
+extern void HmRedraw(void);
+
+/**
+ * void HmError(const char *string)
+ *
+ * HmError() will display string on line HmYCOMMO.
+ */
+extern void HmError(const char *str);
+
+#define HmYCOMMO (HmTopMenu+HmMaxVis+HmHGTBORDER)
+#define HmYPROMPT (HmYCOMMO+1)
+#define HmXPROMPT 1
+#define HmYBORDER (HmYPROMPT+1)
+
+/**
+ * int HmGetchar(void)
+ * int HmUngetchar(int c)
+ *
+ * HmGetchar() and HmUngetchar() are used by the Hm package to read a
+ * character from the keyboard and to stuff one character back on the
+ * input stream.  They may be both be supplied by the application if
+ * the default behavior is not desirable.  HmGetchar() returns the
+ * next character on the standard input.  This command will block
+ * until input is available.  HmUngetchar() inserts the character c on
+ * the standard input.  An EOF will be returned if this is not
+ * possible or c is equal to EOF.  In general, this is guaranteed to
+ * work for one character assuming that something has already been
+ * read with HmGetchar() and the input stream is buffered.
+ */
+extern int HmGetchar(void);
+extern int HmUngetchar(int c);
+
+/**
+ * void HmTtySet(void)
+ * void HmTtyReset(void)
+ *
+ * HmTtySet() and HmTtyReset() set/restore the terminal modes for the
+ * menus to work properly.  These are mainly internal routines which
+ * are called from HmHit(), but are provided in case an escape from
+ * the program is provided by the application or job control is
+ * enabled in the underlying shell, in which case, these routines can
+ * be called from a menu function or signal handler.
+ */
+extern void HmTtySet();
+extern void HmTtyReset();
+
+
+#define HmMAXLINE 132
+#define HmHGTBORDER 2
+
+#ifdef NULL_FUNC
+#  undef NULL_FUNC
+#endif
+
+#define NULL_FUNC ((Func *) NULL)
+#define TRIE_NULL ((Trie *) NULL)
+
+/* Datum for trie leaves.  */
+typedef void Func();
+
+/* Trie tree node.  */
+typedef union trie Trie;
+union trie {
+    struct {
+       /* Internal nodes: datum is current letter. */
+       int t_char;   /* Current letter.  */
+       Trie *t_altr; /* Alternate letter node link.  */
+       Trie *t_next; /* Next letter node link.  */
+    }
+    n;
+    struct {
+       /* Leaf nodes: datum is function ptr.  */
+       Func *t_func; /* Function pointer.  */
+       Trie *t_altr; /* Alternate letter node link.  */
+       Trie *t_next; /* Next letter node link.  */
+    }
+    l;
+};
+#define NewTrie(p) if (((p) = (Trie *) malloc(sizeof(Trie))) == TRIE_NULL) {\
+       Malloc_Bomb(sizeof(Trie));\
+       return TRIE_NULL;\
+}
+extern Trie *cmd_trie;
+
+
+struct burst_state {
+    Colors colorids;           /* ident range to color mappings for plots */
+    fb *fbiop;                 /* frame buffer specific access from libfb */
+    FILE *burstfp;             /* input stream for burst point locations */
+    FILE *gridfp;              /* grid file output stream (2-d shots) */
+    FILE *histfp;              /* histogram output stream (statistics) */
+    FILE *outfp;               /* burst point library output stream */
+    FILE *plotfp;              /* 3-D UNIX plot stream (debugging) */
+    FILE *shotfp;              /* input stream for shot positions */
+    FILE *shotlnfp;            /* shotline file output stream */
+    FILE *tmpfp;               /* temporary file output stream for logging 
input */
+    HmMenu *mainhmenu;         /* */
+    Ids airids;                /* burst air idents */
+    Ids armorids;              /* burst armor idents */
+    Ids critids;               /* critical component idents */
+    unsigned char *pixgrid;    /* */
+    unsigned char pixaxis[3];  /* grid axis */
+    unsigned char pixbhit[3];  /* burst ray hit non-critical comps */
+    unsigned char pixbkgr[3];  /* outside grid */
+    unsigned char pixblack[3]; /* black */
+    unsigned char pixcrit[3];  /* burst ray hit critical component */
+    unsigned char pixghit[3];  /* ground burst */
+    unsigned char pixmiss[3];  /* shot missed target */
+    unsigned char pixtarg[3];  /* shot hit target */
+    Trie *cmdtrie;             /* */
+
+    int plotline;              /* boolean for plot lines (otherwise plots 
points) */
+    int batchmode;             /* are we processing batch input now */
+    int cantwarhead;           /* pitch or yaw will be applied to warhead */
+    int deflectcone;           /* cone axis deflects towards normal */
+    int dithercells;           /* if true, randomize shot within cell */
+    int fatalerror;            /* must abort ray tracing */
+    int groundburst;           /* if true, burst on imaginary ground */
+    int reportoverlaps;        /* if true, overlaps are reported */
+    int reqburstair;           /* if true, burst air required for shotburst */
+    int shotburst;            /* if true, burst along shotline */
+    int tty;                  /* if true, full screen display is used */
+    int userinterrupt;         /* has the ray trace been interrupted */
+
+    char airfile[LNBUFSZ];     /* input file name for burst air ids */
+    char armorfile[LNBUFSZ];   /* input file name for burst armor ids */
+    char burstfile[LNBUFSZ];   /* input file name for burst points */
+    char cmdbuf[LNBUFSZ];      /* */
+    char cmdname[LNBUFSZ];     /* */
+    char colorfile[LNBUFSZ];   /* ident range-to-color file name */
+    char critfile[LNBUFSZ];    /* input file for critical components */
+    char errfile[LNBUFSZ];     /* errors/diagnostics log file name */
+    char fbfile[LNBUFSZ];      /* frame buffer image file name */
+    char gedfile[LNBUFSZ];     /* MGED data base file name */
+    char gridfile[LNBUFSZ];    /* saved grid (2-d shots) file name */
+    char histfile[LNBUFSZ];    /* histogram file name (statistics) */
+    char objects[LNBUFSZ];     /* list of objects from MGED file */
+    char outfile[LNBUFSZ];     /* burst point library output file name */
+    char plotfile[LNBUFSZ];    /* 3-D UNIX plot file name (debugging) */
+    char scrbuf[LNBUFSZ];      /* scratch buffer for temporary use */
+    char scriptfile[LNBUFSZ];  /* shell script file name */
+    char shotfile[LNBUFSZ];    /* input file of firing coordinates */
+    char shotlnfile[LNBUFSZ];  /* shotline output file name */
+    char title[TITLE_LEN];     /* title of MGED target description */
+    char timer[TIMER_LEN];     /* CPU usage statistics */
+    char tmpfname[TIMER_LEN];  /* temporary file for logging input */
+    char *cmdptr;              /* */
+
+    fastf_t bdist;             /* fusing distance for warhead */
+    fastf_t burstpoint[3];     /* explicit burst point coordinates */
+    fastf_t cellsz;            /* shotline separation */
+    fastf_t conehfangle;       /* spall cone half angle */
+    fastf_t fire[3];           /* explicit firing coordinates (2-D or 3-D) */
+    fastf_t griddn;            /* distance in model coordinates from origin to 
bottom border of grid */
+    fastf_t gridlf;            /* distance to left border */
+    fastf_t gridrt;            /* distance to right border */
+    fastf_t gridup;            /* distance to top border */
+    fastf_t gridhor[3];        /* horizontal grid direction cosines */
+    fastf_t gridsoff[3];       /* origin of grid translated by stand-off */
+    fastf_t gridver[3];        /* vertical grid direction cosines */
+    fastf_t grndbk;            /* distance to back border of ground plane (-X) 
*/
+    fastf_t grndht;            /* distance of ground plane below target origin 
(-Z) */
+    fastf_t grndfr;            /* distance to front border of ground plane 
(+X) */
+    fastf_t grndlf;            /* distance to left border of ground plane (+Y) 
*/
+    fastf_t grndrt;            /* distance to right border of ground plane 
(-Y) */
+    fastf_t modlcntr[3];       /* centroid of target's bounding RPP */
+    fastf_t modldn;            /* distance in model coordinates from origin to 
bottom extent of projection of model in grid plane */
+    fastf_t modllf;            /* distance to left extent */
+    fastf_t modlrt;            /* distance to right extent */
+    fastf_t modlup;            /* distance to top extent */
+    fastf_t raysolidangle;     /* solid angle per spall sampling ray */
+    fastf_t standoff;          /* distance from model origin to grid */
+    fastf_t unitconv;          /* units conversion factor (mm to "units") */
+    fastf_t viewazim;          /* degrees from X-axis to firing position */
+    fastf_t viewelev;          /* degrees from XY-plane to firing position */
+
+    /* These are the angles and fusing distance used to specify the path of
+       the canted warhead in Bob Wilson's simulation.
+       */
+    fastf_t pitch;            /* elevation above path of main penetrator */
+    fastf_t yaw;              /* deviation right of path of main penetrator */
+
+    /* useful vectors */
+    fastf_t xaxis[3];
+    fastf_t zaxis[3];
+    fastf_t negzaxis[3];
+
+    int co;                           /* columns of text displayable on video 
screen */
+    int devwid;               /* width in pixels of frame buffer window */
+    int devhgt;               /* height in pixels of frame buffer window */
+    int firemode;              /* mode of specifying shots */
+    int gridsz;
+    int gridxfin;
+    int gridyfin;
+    int gridxorg;
+    int gridyorg;
+    int gridwidth;            /* Grid width in cells. */
+    int gridheight;                   /* Grid height in cells. */
+    int li;                           /* lines of text displayable on video 
screen */
+    int nbarriers;             /* no. of barriers allowed to critical comp */
+    int noverlaps;             /* no. of overlaps encountered in this view */
+    int nprocessors;           /* no. of processors running concurrently */
+    int nriplevels;            /* no. of levels of ripping (0 = no ripping) */
+    int nspallrays;            /* no. of spall rays at each burst point */
+    int units;                 /* target units (default is millimeters) */
+    int zoom;                  /* magnification factor on frame buffer */
+
+    struct rt_i *rtip;         /* model specific access from librt */
+
+    /* signal handlers */
+    void (*norml_sig)();       /* active during interactive operation */
+    void (*abort_sig)();       /* active during ray tracing only */
+};
+
+void burst_state_init(struct burst_state *s);
+
 #endif  /* BURST_BURST_H */
 
 /*

Modified: brlcad/trunk/src/burst/extern.h
===================================================================
--- brlcad/trunk/src/burst/extern.h     2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/extern.h     2020-06-07 17:56:25 UTC (rev 76061)
@@ -34,8 +34,6 @@
 #include "fb.h"
 
 #include "./burst.h"
-#include "./trie.h"
-#include "./Hm.h"
 
 /* External functions from application. */
 

Modified: brlcad/trunk/src/burst/trie.c
===================================================================
--- brlcad/trunk/src/burst/trie.c       2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/trie.c       2020-06-07 17:56:25 UTC (rev 76061)
@@ -31,7 +31,6 @@
 #include "bu/log.h"
 
 #include "./burst.h"
-#include "./trie.h"
 #include "./extern.h"
 #include "./ascii.h"
 

Deleted: brlcad/trunk/src/burst/trie.h
===================================================================
--- brlcad/trunk/src/burst/trie.h       2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/trie.h       2020-06-07 17:56:25 UTC (rev 76061)
@@ -1,71 +0,0 @@
-/*                          T R I E . H
- * BRL-CAD
- *
- * Copyright (c) 2004-2020 United States Government as represented by
- * the U.S. Army Research Laboratory.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public License
- * version 2.1 as published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this file; see the file named COPYING for more
- * information.
- *
- */
-/** @file burst/trie.h
- *
- */
-
-#ifndef BURST_TRIE_H
-#define BURST_TRIE_H
-
-#ifdef NULL_FUNC
-#  undef NULL_FUNC
-#endif
-
-#define NULL_FUNC ((Func *) NULL)
-#define TRIE_NULL ((Trie *) NULL)
-
-/* Datum for trie leaves.  */
-typedef void Func();
-
-/* Trie tree node.  */
-typedef union trie Trie;
-union trie {
-    struct {
-       /* Internal nodes: datum is current letter. */
-       int t_char;   /* Current letter.  */
-       Trie *t_altr; /* Alternate letter node link.  */
-       Trie *t_next; /* Next letter node link.  */
-    }
-    n;
-    struct {
-       /* Leaf nodes: datum is function ptr.  */
-       Func *t_func; /* Function pointer.  */
-       Trie *t_altr; /* Alternate letter node link.  */
-       Trie *t_next; /* Next letter node link.  */
-    }
-    l;
-};
-#define NewTrie(p) if (((p) = (Trie *) malloc(sizeof(Trie))) == TRIE_NULL) {\
-       Malloc_Bomb(sizeof(Trie));\
-       return TRIE_NULL;\
-}
-extern Trie *cmd_trie;
-#endif /* BURST_TRIE_H */
-
-/*
- * Local Variables:
- * mode: C
- * tab-width: 8
- * indent-tabs-mode: t
- * c-file-style: "stroustrup"
- * End:
- * ex: shiftwidth=4 tabstop=8
- */

Modified: brlcad/trunk/src/burst/ui.c
===================================================================
--- brlcad/trunk/src/burst/ui.c 2020-06-07 15:57:44 UTC (rev 76060)
+++ brlcad/trunk/src/burst/ui.c 2020-06-07 17:56:25 UTC (rev 76061)
@@ -38,7 +38,6 @@
 #include "./Sc.h"
 #include "./Mm.h"
 #include "./burst.h"
-#include "./trie.h"
 #include "./extern.h"
 #include "./ascii.h"
 

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