Revision: 76365 http://sourceforge.net/p/brlcad/code/76365 Author: starseeker Date: 2020-07-17 17:40:32 +0000 (Fri, 17 Jul 2020) Log Message: ----------- Add glm license
Modified Paths: -------------- brlcad/branches/bioh/doc/legal/embedded/CMakeLists.txt Added Paths: ----------- brlcad/branches/bioh/doc/legal/embedded/glm.txt Modified: brlcad/branches/bioh/doc/legal/embedded/CMakeLists.txt =================================================================== --- brlcad/branches/bioh/doc/legal/embedded/CMakeLists.txt 2020-07-17 17:36:47 UTC (rev 76364) +++ brlcad/branches/bioh/doc/legal/embedded/CMakeLists.txt 2020-07-17 17:40:32 UTC (rev 76365) @@ -21,6 +21,7 @@ gecode.txt gdal_gcv_plugin1.txt gdal_gcv_plugin2.txt + glm.txt halfedge.txt humanize.txt hv3.txt Added: brlcad/branches/bioh/doc/legal/embedded/glm.txt =================================================================== --- brlcad/branches/bioh/doc/legal/embedded/glm.txt (rev 0) +++ brlcad/branches/bioh/doc/legal/embedded/glm.txt 2020-07-17 17:40:32 UTC (rev 76365) @@ -0,0 +1,314 @@ +================================================================================ +OpenGL Mathematics (GLM) +-------------------------------------------------------------------------------- +GLM is licensed under The Happy Bunny License or MIT License + +BRL-CAD will use glm under the standard MIT license + +================================================================================ +The MIT License +-------------------------------------------------------------------------------- +Copyright (c) 2005 - G-Truc Creation + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +file:/src/qged/display/glm/glm/common.hpp +file:/src/qged/display/glm/glm/detail/_features.hpp +file:/src/qged/display/glm/glm/detail/_fixes.hpp +file:/src/qged/display/glm/glm/detail/_noise.hpp +file:/src/qged/display/glm/glm/detail/_swizzle.hpp +file:/src/qged/display/glm/glm/detail/_swizzle_func.hpp +file:/src/qged/display/glm/glm/detail/_vectorize.hpp +file:/src/qged/display/glm/glm/detail/compute_common.hpp +file:/src/qged/display/glm/glm/detail/compute_vector_relational.hpp +file:/src/qged/display/glm/glm/detail/glm.cpp +file:/src/qged/display/glm/glm/detail/qualifier.hpp +file:/src/qged/display/glm/glm/detail/setup.hpp +file:/src/qged/display/glm/glm/detail/type_float.hpp +file:/src/qged/display/glm/glm/detail/type_half.hpp +file:/src/qged/display/glm/glm/detail/type_mat2x2.hpp +file:/src/qged/display/glm/glm/detail/type_mat2x3.hpp +file:/src/qged/display/glm/glm/detail/type_mat2x4.hpp +file:/src/qged/display/glm/glm/detail/type_mat3x2.hpp +file:/src/qged/display/glm/glm/detail/type_mat3x3.hpp +file:/src/qged/display/glm/glm/detail/type_mat3x4.hpp +file:/src/qged/display/glm/glm/detail/type_mat4x2.hpp +file:/src/qged/display/glm/glm/detail/type_mat4x3.hpp +file:/src/qged/display/glm/glm/detail/type_mat4x4.hpp +file:/src/qged/display/glm/glm/detail/type_quat.hpp +file:/src/qged/display/glm/glm/detail/type_vec1.hpp +file:/src/qged/display/glm/glm/detail/type_vec2.hpp +file:/src/qged/display/glm/glm/detail/type_vec3.hpp +file:/src/qged/display/glm/glm/detail/type_vec4.hpp +file:/src/qged/display/glm/glm/exponential.hpp +file:/src/qged/display/glm/glm/ext.hpp +file:/src/qged/display/glm/glm/ext/matrix_clip_space.hpp 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+file:/src/qged/display/glm/glm/ext/matrix_double4x3_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_double4x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_double4x4_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x2_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x3_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_float2x4_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x2_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x3_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_float3x4_precision.hpp +file:/src/qged/display/glm/glm/ext/matrix_float4x2.hpp 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+file:/src/qged/display/glm/glm/ext/matrix_int4x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_int4x2_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_int4x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_int4x3_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_int4x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_int4x4_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_projection.hpp +file:/src/qged/display/glm/glm/ext/matrix_relational.hpp +file:/src/qged/display/glm/glm/ext/matrix_transform.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x2_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x3_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint2x4_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x2_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x3_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint3x4_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x2.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x2_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x3.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x3_sized.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x4.hpp +file:/src/qged/display/glm/glm/ext/matrix_uint4x4_sized.hpp +file:/src/qged/display/glm/glm/ext/quaternion_common.hpp +file:/src/qged/display/glm/glm/ext/quaternion_double.hpp +file:/src/qged/display/glm/glm/ext/quaternion_double_precision.hpp +file:/src/qged/display/glm/glm/ext/quaternion_exponential.hpp +file:/src/qged/display/glm/glm/ext/quaternion_float.hpp +file:/src/qged/display/glm/glm/ext/quaternion_float_precision.hpp 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+file:/src/qged/display/glm/glm/integer.hpp +file:/src/qged/display/glm/glm/mat2x2.hpp +file:/src/qged/display/glm/glm/mat2x3.hpp +file:/src/qged/display/glm/glm/mat2x4.hpp +file:/src/qged/display/glm/glm/mat3x2.hpp +file:/src/qged/display/glm/glm/mat3x3.hpp +file:/src/qged/display/glm/glm/mat3x4.hpp +file:/src/qged/display/glm/glm/mat4x2.hpp +file:/src/qged/display/glm/glm/mat4x3.hpp +file:/src/qged/display/glm/glm/mat4x4.hpp +file:/src/qged/display/glm/glm/matrix.hpp +file:/src/qged/display/glm/glm/packing.hpp +file:/src/qged/display/glm/glm/simd/common.h +file:/src/qged/display/glm/glm/simd/exponential.h +file:/src/qged/display/glm/glm/simd/geometric.h +file:/src/qged/display/glm/glm/simd/integer.h +file:/src/qged/display/glm/glm/simd/matrix.h +file:/src/qged/display/glm/glm/simd/neon.h +file:/src/qged/display/glm/glm/simd/packing.h +file:/src/qged/display/glm/glm/simd/platform.h +file:/src/qged/display/glm/glm/simd/trigonometric.h +file:/src/qged/display/glm/glm/simd/vector_relational.h +file:/src/qged/display/glm/glm/trigonometric.hpp +file:/src/qged/display/glm/glm/vec2.hpp +file:/src/qged/display/glm/glm/vec3.hpp +file:/src/qged/display/glm/glm/vec4.hpp +file:/src/qged/display/glm/glm/vector_relational.hpp + Property changes on: brlcad/branches/bioh/doc/legal/embedded/glm.txt ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. _______________________________________________ BRL-CAD Source Commits mailing list brlcad-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-commits