Revision: 78250
http://sourceforge.net/p/brlcad/code/78250
Author: starseeker
Date: 2021-02-16 22:40:55 +0000 (Tue, 16 Feb 2021)
Log Message:
-----------
initialize some values and the phong shader.
Modified Paths:
--------------
brlcad/trunk/src/adrt/librender/camera.c
brlcad/trunk/src/isst/main.cpp
Modified: brlcad/trunk/src/adrt/librender/camera.c
===================================================================
--- brlcad/trunk/src/adrt/librender/camera.c 2021-02-16 21:24:51 UTC (rev
78249)
+++ brlcad/trunk/src/adrt/librender/camera.c 2021-02-16 22:40:55 UTC (rev
78250)
@@ -396,7 +396,9 @@
{
render_camera_thread_data_t *td;
int d, n, res_ind, scanline, v_scanline;
- vect_t pixel, accum, v1, v2;
+ vect_t pixel, accum;
+ vect_t v1 = VINIT_ZERO;
+ vect_t v2 = VINIT_ZERO;
struct tie_ray_s ray;
fastf_t view_inv;
Modified: brlcad/trunk/src/isst/main.cpp
===================================================================
--- brlcad/trunk/src/isst/main.cpp 2021-02-16 21:24:51 UTC (rev 78249)
+++ brlcad/trunk/src/isst/main.cpp 2021-02-16 22:40:55 UTC (rev 78250)
@@ -70,6 +70,8 @@
TIENET_BUFFER_SIZE(app.buffer_image, (uint32_t)(3 * app.camera.w *
app.camera.h));
+ app.texid = 0;
+
mainWin.canvas->makeCurrent();
glClearColor (0.0, 0, 0.0, 1);
glBindTexture (GL_TEXTURE_2D, app.texid);
@@ -94,6 +96,8 @@
VSETALL(app.camera.pos, app.tie->radius);
VMOVE(app.camera.focus, app.tie->mid);
+ render_phong_init(&app.camera.render, NULL);
+
render_camera_prep(&app.camera);
render_camera_render(&app.camera, app.tie, &tile, &app.buffer_image);
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