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By: brlcad

That sounds fantastic!

There's lots of ways we can probably help you out.  A similar experimental 
project
was done with BRL-CAD many years ago simulating energy transport.  Using BRL-CAD
for analysis purposes (especially from a developer perspective) is actually
one of our strongest areas.

As for getting help, there are a number of ways you get in touch with the 
BRL-CAD
developers.  Our two main communication methods are presently over IRC (#brlcad
on irc.freenode.net) for interactive realtime discussions and on the 
brlcad-devel
mailing list on Sourceforge.  The Sourceforge forums are rarely visited due
to their limitations (we plan to host our own forums directly on our main 
website
sometime down the road soon).

As for getting started, what you suggest sounds very well suited to a ray 
tracing
application.  I'm sure you've read Dinesh Manocha's recent papers about using
ray tracing to calculate sound propagation (see Interactive Sound Propagation
in Dynamic Scenes Using Frustum Tracing, and other ACM & IEEE papers related
to it).  BRL-CAD is rather easily adapted to arbitrary ray propagation methods
through a pretty simple API (examples on the website).

Thanks for the heads up and I look forward to hearing more about what you're
doing!

Cheers!
Sean



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