I'm starting to work on the integration of the facetize feature into
the C++ API.  There I need a wrapper for the NMG primitive.  Is there
any additional literature available to get a better understanding of
the nature of this object?  I've already the "Combinatorial Solid
Geometry, Boundary Representations and Non-Manifold Geometry" from M.
Muuss and L. Butler.

Regards,
        Daniel

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