On Feb 22, 2012, at 06:36 AM, Kaushik Subramanian <[email protected]> wrote:

A response would be awesome!
 
Kaushik, apologies on the delay responding... usually you'd have gotten a response much sooner.  Your long detailed posting warranted a long detailed reply, which simply takes longer. :)

I had problems with building from source! I installed all necessary library files as suggested in the README.Linux file, but I'm getting warnings and errors when I try to build it (using make). If building from source code works fine, I can actually start testing codes from my end. Can someone please guide me through building BRL-CAD on Ubuntu? I'm getting different make errors on my system.
 
You should make sure you've downloaded the latest sources from svn:
  svn checkout https://brlcad.svn.sourceforge.net/svnroot/brlcad/brlcad/trunk brlcad

Then, make sure you have cmake installed (along with other dependencies described in the README.Linux file), then you should be able to build with this:
  cd brlcad
  mkdir .cmake
  cd .cmake
  cmake ..
  make

From there, there should be uninstalled binaries in the brlcad/.cmake/bin directory (such as mged, rtwizard, etc) that should all work.  If any of those steps fails, share a log of your console output and steps taken here and we can diagnose from there.

Also, is there a point person for NURBS development in BRL-CAD? I'm looking for someone who can give me a walkthrough about developing NURBS for BRL-CAD. So far, all the research I've been doing is only individually. It would be good if someone can guide me, so that i won't feel lost.

There's several on the dev team familiar with the NURBS work so your best approach is to just ask questions openly.  That's the general rule for all BRL-CAD development even when someone specializes in an area simply so that knowledge is better shared amongst everyone else.  If you have a question, chances are someone else has or will have a similar question. 
 
I'm also on the IRC channel as "Kaushik".
 
Many of us are on IRC 24/7, but don't immediately respond unless we're able to engage in discussion.  So if you ask a question there, be prepared to hang around on the channel for a response.  I recommend using screen+irssi so you can also stay on IRC 24/7.  It's by far the most effective way to discuss development.  :)

Cheers!
Sean

p.s Reply to your earlier longer e-mail still forthcoming...

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