Hello Chris,

I am a user of BRL-CAD, not a programmer, who recently posted a project idea 
via Sean Morrison to convert a facetted line geometry into a line that uses 
BRL-CAD's native pipe solid. We have developed a Tcl script as a plugin to 
Archer (which will eventually be BRL-CAD's new GUI) that finds the end point of 
the facetted line and then steps through it at a user specified interval. 
Currently, the code has no method for using the pipe's bend radius attribute, 
therefore each bend is made of several vertices. The goal is to have a line in 
BRL-CAD that is editable for re-routing. If the bends have a lot of vertices 
the resultant pipe still cannot be re-routed with any degree of efficiency. 
Since this project is fairly new on the ideas page, I thought you may not have 
seen it. I also believe that your math skills would be more applicable than 
programming. 


Regards,

Robert Anderson
SURVICE Engineering - DAO
4141 Colonel Glenn Hwy, Ste 209
Dayton, OH 45431
(937)431-9914
bob.ander...@survice.com 



-----Original Message-----
From: crdueck [mailto:crdu...@uwaterloo.ca] 
Sent: Tuesday, March 27, 2012 8:17 PM
To: brlcad-devel@lists.sourceforge.net
Subject: [SURV_SPAM (Header)] - [brlcad-devel] GSoC: Hello All

Hello everyone, my name is Chris and I'm hoping to participate in the 
Summer of Code 2012 with BRL-CAD.

I'm a mathematics major at the University of Waterloo (Canada), with an 
interest in computer science and programming. I have little dev 
experience at the moment, but hopefully that will change this summer. I 
have a decent amount of experience in C (as well as scheme and python), 
and am willing to learn C++ if required.

I would greatly prefer my GSoC project to be related to mathematics, as 
I am hoping to increase my mathematical knowledge by participating in 
the program, as well as getting some real dev experience in the 
opensource community and sharpening my programming skills.

here are some of the projects that caught my eye, and i believe are 
within my range of ability:

from 
http://brlcad.org/wiki/Contributor_Quickies#EASY:_Implement_a_primitive_volume_function
- Implement a primitive surface area function
- Implement a primitive volume function

I'd hope to tackle as many primitives as possible for either of the 
above projects.

http://brlcad.org/wiki/Geometry_Selection_Functionality

and finally,
http://brlcad.org/wiki/Implicit_to_NURBS_conversion

this looks like it is currently beyond my scope, but the concept seems 
interesting. I'm unsure if its a suitable project for me though.

I'd love to hear your thoughts on any of these project ideas, as well as 
any advice you may have for the application or anything related to GSoC 
at all really.

thanks,
Chris



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