On Feb 20, 2014, at 5:21 PM, Daniel Hyams wrote: > Excellent, thanks Sean! I'm not really a modeler, but a developer using the > ray tracing API's. I got confused when I was testing (with both my ray > tracer and rtweight), because I thought that the "units" entry in the .g file > told how the numbers should be interpreted. Now that I see that this is not > the case, everything is much easier. Thanks again!
Yeah, it's really simple for development. Units are stored and always computed against each other in millimeters so there's only a conversion needed for display and input. Never a worry about a units mismatch. Now a follow-up question for you: Where could we have put that detail (in what header file or source file or manual page or web page) so that you would have found that detail when you needed it? Ideally some place you actually tried looking? Cheers! Sean ------------------------------------------------------------------------------ Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid Common Pitfalls. Read the Whitepaper. http://pubads.g.doubleclick.net/gampad/clk?id=121054471&iu=/4140/ostg.clktrk _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel