On Feb 20, 2014, at 5:21 PM, Daniel Hyams wrote:

> Excellent, thanks Sean!  I'm not really a modeler, but a developer using the 
> ray tracing API's.  I got confused when I was testing (with both my ray 
> tracer and rtweight), because I thought that the "units" entry in the .g file 
> told how the numbers should be interpreted.  Now that I see that this is not 
> the case, everything is much easier.  Thanks again!

Yeah, it's really simple for development.  Units are stored and always computed 
against each other in millimeters so there's only a conversion needed for 
display and input.  Never a worry about a units mismatch.

Now a follow-up question for you:  Where could we have put that detail (in what 
header file or source file or manual page or web page) so that you would have 
found that detail when you needed it?  Ideally some place you actually tried 
looking?

Cheers!
Sean


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