On Tue, May 13, 2014 at 7:30 AM, Tom Browder <tom.brow...@gmail.com> wrote: > On Tue, May 13, 2014 at 6:51 AM, Jordi Sayol <g.sa...@yahoo.es> wrote: >> El 13/05/14 12:59, Tom Browder ha escrit: > ... >>> With the implication of eventually converting ALL BRL-CAD compilation >>> source into D, of course. (If Facebook can do it, why can't we?) > ... >> IMHO This is an excellent idea. >> >> Tcl/Tk has a binding for the D programming language >> <https://github.com/nomad-software/tkd>
Some other links of interest for helping the proposed, presumably-incremental process, e.g., binding D to C: http://wiki.dlang.org/Bind_D_to_C http://www.gamedev.net/page/resources/_/technical/game-programming/binding-d-to-c-r3122 http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ Cheers! -Tom ------------------------------------------------------------------------------ "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE Instantly run your Selenium tests across 300+ browser/OS combos. Get unparalleled scalability from the best Selenium testing platform available Simple to use. Nothing to install. Get started now for free." http://p.sf.net/sfu/SauceLabs _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel