On Tue, May 13, 2014 at 7:30 AM, Tom Browder <tom.brow...@gmail.com> wrote:
> On Tue, May 13, 2014 at 6:51 AM, Jordi Sayol <g.sa...@yahoo.es> wrote:
>> El 13/05/14 12:59, Tom Browder ha escrit:
> ...
>>> With the implication of eventually converting ALL BRL-CAD compilation
>>> source into D, of course.  (If Facebook can do it, why can't we?)
> ...
>> IMHO This is an excellent idea.
>>
>> Tcl/Tk has a binding for the D programming language 
>> <https://github.com/nomad-software/tkd>

Some other links of interest for helping the proposed,
presumably-incremental process, e.g., binding D to C:

  http://wiki.dlang.org/Bind_D_to_C
  
http://www.gamedev.net/page/resources/_/technical/game-programming/binding-d-to-c-r3122
  http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/

Cheers!

-Tom

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