Thanks for your reply, Christopher!

On Tue, Oct 7, 2014 at 3:52 PM, Christopher Sean Morrison <brl...@mac.com>
wrote:

> Might I also suggest our dev book:
> http://en.flossmanuals.net/contributors-guide-to-brl-cad/
> Jacob made a rough PDF version here:
> http://brlcad.org/~maths22/HACKING_BRL-CAD.pdf


I will certainly read that book too.

Excellent place to start.  If you want more info about any of those bugs,
> there is often additional notes in the commit messages.  Running "svn
> annotate BUGS" will show what version a line was last changed (e.g., when
> it was added) and that version can be looked up in the  "svn log BUGS"
> output.
>
> Sometimes it's not helpful, sometimes it has very specific information
> helpful for debugging.
>

Well, that is good to know.

Interesting idea.  I hadn't actually considered doing anything other than
> aborting.  Your idea makes me wonder if instead of a specific color, how
> about wrapping the image coordinates?  Basically modulo the width and/or
> height so it stays within the texture grid but can be indexed with
> literally any coordinate.
>

I will try to combine these solutions by displaying a repeated texture
with the color a bit modified (probably the average between the
original color and red), so that the user will be visually warned that
there is a problem.

Regards,
Stefan
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