Hi,
I am Kalpit Thakkar (nick : dracarys983).
I would like to do the project "
<http://brlcad.org/wiki/Object-oriented_interfaces>*Object-oriented C++
Geometry API*" as a contribution to BRL-CAD. I have been studying some of
the Geometry primitives involved in BRL-CAD since the past few days. I have
a good experience of C++ programming and I am really interested in helping
make the API.
I have worked on writing a simple path tracer and rendered standard OBJ
models from Stanford scanning repository (without shading / lighting) and
raytraced a simple Cornell Box with spheres using the same libraries
written in path tracer code (here I added lighting + shading code), as my
honors project. This was completely in C++.
While doing this project, I did a lot of Object oriented programming and
made a small Geometry API for the project. So, while I'm looking at
raytracing projects in BRL-CAD as well, this is the project that caught my
attention first.
I have submitted a patch for arb8's surface area function and one for
cross-product of two homogeneous vectors (4D).
Pray tell me what to do related to this project, I'll be right on it.
PS : If anyone is already on this project, I'll be glad to leave this one
and try another that fits my skills.
With Regards,
Kalpit Thakkar
B.Tech in Computer Science And Engineering (3rd year)
International Institute Of Information Technology, Hyderabad
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