Simplified code for: - ray generation - writing the color output to the frame buffer
On Tue, Jun 2, 2015 at 11:55 PM, Vasco Alexandre da Silva Costa < vasco.co...@gmail.com> wrote: > Hello, > I've been trying to make a really simple bare bones rendering loop in C > without branches, recursion, etc that we can try to parallelize later. > > For now I managed to do this for the ray generation part (patch attached). > Still need to work on the ray traversal and color computation proper. > > Regards, > > -- > Vasco Alexandre da Silva Costa > PhD Student at Department of Information Systems and Computer Science > Instituto Superior Técnico/University of Lisbon, Portugal > -- Vasco Alexandre da Silva Costa PhD Student at Department of Information Systems and Computer Science Instituto Superior Técnico/University of Lisbon, Portugal
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