Simplified code for:
- ray generation
- writing the color output to the frame buffer

On Tue, Jun 2, 2015 at 11:55 PM, Vasco Alexandre da Silva Costa <
vasco.co...@gmail.com> wrote:

> Hello,
> I've been trying to make a really simple bare bones rendering loop in C
> without branches, recursion, etc that we can try to parallelize later.
>
> For now I managed to do this for the ray generation part (patch attached).
> Still need to work on the ray traversal and color computation proper.
>
> Regards,
>
> --
> Vasco Alexandre da Silva Costa
> PhD Student at Department of Information Systems and Computer Science
> Instituto Superior Técnico/University of Lisbon, Portugal
>



-- 
Vasco Alexandre da Silva Costa
PhD Student at Department of Information Systems and Computer Science
Instituto Superior Técnico/University of Lisbon, Portugal
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