On Jun 6, 2015, at 8:59 AM, Clifford Yapp <cliffy...@gmail.com> wrote:

> If I can take a step back for a moment, why do you want to use a libdm
> window specifically, as opposed to just a basic OpenGL window?

There is no such thing…

OpenGL only provides a drawing context.  You need to pack that context into 
some window container.

That leaves options of libdm, GLUT, Qt, Wx, SDL, etc to create the window.  
Given BRL-CAD is already requisite to parse and get a visual for 3D entities, 
using libdm would avoid introducing a new dependency.  Otherwise, a GLUT window 
may very well be the next best option in terms of minimizing complexity.  The 
original proposal called for OC, which almost entirely conflicts with the 
overarching objective to create a stand-alone STEP file visualizer.

Cheers!
Sean


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