Hi Clifford,

I will try that and contact you if I have questions. :)

Thank You.


2015-07-13 20:18 GMT+05:30 Clifford Yapp <cliffy...@gmail.com>:

> Milinda,
>
> Take a look at rt_brep_polt_poly and poly2tri_CDT in
> src/librt/primitives/brep/brep.cpp
>
> CY
>
> On Mon, Jul 13, 2015 at 10:40 AM, Milinda Fernando <milind...@gmail.com>
> wrote:
> > Hi Anton,
> >
> > Thank you very much for your reply. I've been stuck at this point for
> weeks
> > now. I will ask from the brlcad developers how to get face triangles from
> > the ONBrep structure.
> >
> > On Saturday, July 11, 2015 at 10:34:16 PM UTC+5:30, Milinda Fernando
> wrote:
> >>
> >> Hi Sean and brlcad developers,
> >>
> >> Currently I am working on how to visualize the ONBrep structure in
> OpenGL
> >> view. The current implementation just iterate for the edges in the
> shape and
> >> visualize those edges in the OpenGL view. I believe that we can
> construct
> >> the solid using the basic brep primitives but Charlie mentioned that it
> >> would be out of the project scope.
> >>
> >> So my question is How do I visualize the ONBrep structure shape as a
> solid
> >> in OpenGL view ? Any ideas or suggestions regarding this matter is
> highly
> >> appreciated.
> >>
> >> Thank You.
> >>
> >>
> >> --
> >> Milinda Fernando.
> >> Department of Computer Science and Engineering
> >> University of Moratuwa
> >> Sri Lanka.
> >> Blog: http://milindasf.blogspot.com/
> >
> > --
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> >
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-- 
Milinda Fernando.
Department of Computer Science and Engineering
University of Moratuwa
Sri Lanka.
Blog: http://milindasf.blogspot.com/
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