Rakshika,

If you call voxelize with a small voxel size on a large geometry mged
may look frozen, but it's "only" very busy with generating a huge
amount of cuboids.  However, what could happen is a program crash
because of a stack overflow.  The cause is the unbalanced combination
tree for the cuboids - what could be fixed.  But this is would be
something for a patch to demonstrate programming skills rather than a
GSoC project.


Regards,
    Daniel

2016-03-05 19:43 GMT+01:00 Rakshika Bagavathy <rakshika.bagava...@gmail.com>:
> Hey Sean,
>
> I've replied to the patch, after quite a bit of research. Please review it.
>
> Also, regarding the 'voxelize' command project, i hope it comes under the
> Geometry/Image conversion area, as it would be undesirable to be working on
> topic that is not high-priority. And, when i ran the voxelize command on the
> a geometry object, mged froze and i had to reboot my computer to run it
> again. Hoping i can fix it.
>
> Regards,
> Rakshika
>
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