> On Mar 22, 2016, at 11:28 PM, Oliver Zou <yuxiao...@uchicago.edu> wrote:
>
> Hello! I'm Yuxiao (Oliver) Zou, a sophomore at the University of Chicago.
> I've worked mostly in C, and my projects include (simple versions of!) a
> raytracer, a cache simulator, a shell, and an IM server. I'm still relatively
> new to CS, and this is my first time reaching out to developers in the real
> world, so I was particularly excited to find BRL-CAD, both because of its
> many doable projects in C, and because building a raytracer was one of my
> favorite projects.
Welcome Yuxiao (Oliver)!
> Out of the given ideas, I felt that creating a General Tree Walker would fit
> me best, with creating Material and Shader objects a close second. I was
> hoping to get in touch with the project mentors, familiarize myself with the
> project and community, and maybe start discussing a few ideas.
While both are interesting projects, material and/or shader objects would be of
greater value to users. The difficulty with either will be that they require
diving into complicated code written by others and understanding what’s going
on quickly.
If you haven’t be sure to check out projects with our partner orgs too.
Several are still seeking students and also have graphics projects in C that
might be of interest.
Cheers!
Sean
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