On Thu, Mar 31, 2016 at 5:45 AM, benson chepkwony <bchepk...@att.net> wrote:

> Hi Vasco,
> I have added an ARBN primitive patch. This was to demonstrate how to port
> arbn to OpenCL and create arbn shot, however the work is not fully complete
> yet.
>

Right. The code isn't integrated with the current librt OpenCL ray-tracer.
Namely you would want to define a packing function instead of doing the
packing and sends using CL commands.


> The link to this patch is: https://sourceforge.net/p/brlcad/patches/439/


Try to only use OpenCL 1.2 commands as that is currently our minimum
requirement. AFAIK NVIDIA does not support OpenCL 2.0 very all yet.

-- 
Vasco Alexandre da Silva Costa
PhD in Computer Engineering (Computer Graphics)
Instituto Superior Técnico/University of Lisbon, Portugal
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