What does BRL-CAD do in terms of NPR rendering?

I'm not thinking particularly artistic forms of NPR, but mainly extracting
feature lines on the fly.

In OpenVSP, I have a few heuristics that create a few feature lines, but
there are others that we don't generate -- and some that are there don't
really add much to the view.

I've read a bunch of papers about purely OpenGL based approaches -- while
fast, those don't let you 'keep' the lines for output to a drawing (vector
file) or whatnot.

All this made me wonder what BRL-CAD does in this area.

Best,

Rob
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