Hi,

Alex has left the following comment at Write a tutorial on compiling BRL-CAD with XCode on Mac OS X http://www.google-melange.com/gci/task/view/google/gci2012/8022212:


Re: also on main_page


Kk, sounds good. Also, I've been running through the process with starseeker and brlcad on the irc server and we've run into a few problems, as Apple dropped support for X11 in Mac OS X 10.8. Because BRL-CAD relies on this during compiling, we've had difficulty getting it to run. It appears I am one of the first to run it on Mountain Lion, which has led to complications that hinder my ability to compile BRL-CAD, let alone make a guide on how to do it using Xcode. I will continue to work through the problems as best I can, but due to these unforseen circumstances, it may take longer than I had anticipated. I will update you again tomorrow on the progress.


Greetings,
The Google Open Source Programs Team


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