Hi,
Alex has left the following comment at Write a tutorial on compiling
BRL-CAD with XCode on Mac OS X
http://www.google-melange.com/gci/task/view/google/gci2012/8022212:
Re: also on main_page
Kk, sounds good. Also, I've been running through the process with
starseeker and brlcad on the irc server and we've run into a few problems,
as Apple dropped support for X11 in Mac OS X 10.8. Because BRL-CAD relies
on this during compiling, we've had difficulty getting it to run. It
appears I am one of the first to run it on Mountain Lion, which has led to
complications that hinder my ability to compile BRL-CAD, let alone make a
guide on how to do it using Xcode. I will continue to work through the
problems as best I can, but due to these unforseen circumstances, it may
take longer than I had anticipated. I will update you again tomorrow on the
progress.
Greetings,
The Google Open Source Programs Team
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