Hi,
Johannes Schulte has left the following comment at Add a primitive surface
area function ... for triangle meshes (BOT)
http://www.google-melange.com/gci/task/view/google/gci2012/7968224:
more questions :)
How shall I return this error? Are there standardised ways in brl, shall I
do it just on my own like shown here: http://www.on-time.com/ddj0011.htm or
shall I just write -1 into the fastf_t parameter. And in general, do I have
to comment somewhere that this function has not full functionality, and if,
where?
Moreover, I'm wondering, why I should implement this just for volume
mode(am I right that you mean solid?), but not for surface mode, as this is
also pretty simple, because there, I have just to double the result, I
calculated for each face.
Greetings,
The Google Open Source Programs Team
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