Hi,

Sean has left the following comment at Create Blender-to-BRL-CAD tutorial http://www.google-melange.com/gci/task/view/google/gci2012/7977231:


mged basics


It's hard to write a tutorial about importing into BRL-CAD without understanding some of BRL-CAD's fundamental tenants. Unlike Blender, CAD files can and often do contain multiple objects or even top-level objects. MGED doesn't assume that you want to do anything more than open the file, which it did. See the intro to MGED and quick ref cheat sheet at http://brlcad.org/wiki/Documentation for some details but the piece you're missing is to either:

GUI version:


open the tools -> geometry browser
double-click the top-level geometry object to display it
select view -> az35,el25 to orient the view
select view -> zoom in to size the view a little bigger
open the tools -> raytrace control panel
select the raytrace button

Command-line version:


run "tops", get a list of top-level displayable geometry objects
run "draw objectname" to draw one of the available top-level objects
run "ae 35 25" to orient the view
run "zoom 1.5" to size the view a little bigger
run "rt -s1024" to render to a 1024x1024 window


Greetings,
The Google Open Source Programs Team


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