In mged I can repeatedly click the raytrace button and it updates
pretty quickly, but I can't seem to find an option to auto-raytrace (I
checked in the drop-down menus but nothing seems available). Basically
I want to interact (rotate, pan) with the raytraced 3D representation,
rather than the default red wireframe.

To get around this, for now I've just been piping my Python-generated
mged-tcl scripts to mged on the command-line, then converting the
g-file to an STL and opening that in meshlab. This is OK, but for
testing things like object/group/combination rotation it's a little
laggy of a debug process.

-- 
-Nathan

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