Samuel Thibault <[email protected]> writes: > Mario Lang, le ven. 31 août 2018 00:43:03 +0200, a ecrit: >> I implemented a horizontal version of tetris using Braille dots to >> represent the game field. > > Nice! :D > and in just a few hundred lines of Haskell, even nicer :D
Actually, I only wrote about 50 lines of Haskell myself. I listed the complete game logic (with permission) from another project which happens to be written in a way that can be refitted with a new UI pretty easily. P.S.: Unicode Braille is so very useful. I totally hope the /dev/vcsu patch will be merged! -- CYa, ⡍⠁⠗⠊⠕ _______________________________________________ This message was sent via the BRLTTY mailing list. To post a message, send an e-mail to: [email protected] For general information, go to: http://brltty.app/mailman/listinfo/brltty
