Hi Sanjiva, I'm finishing up the release of the project with new packaging and distribution, I was wondering, in order to put on the documentation if you are going to put the Lua engine declaration on the BSF release. Cause, if not, I'll put a version of the properties file on my distribution to be used.
Greetings, Thiago -----Original Message----- From: Sanjiva Weerawarana [mailto:[EMAIL PROTECTED] Sent: quarta-feira, 29 de setembro de 2004 15:52 To: Bean Scripting Framework developers Subject: Re: lua support Hi Thiago, One thing you might want to consider is keeping the Lua engine in your codebase and just having the BSF runtime configured to load it. That way you can evolve the engine as the language runtime evolves and there's no coordination problem. This is IMO the preferred way for BSF integration. If you agree please send the class name you want registered as the engine (in languages.properties) and also the desired file extension for Lua. Sanjiva. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.772 / Virus Database: 519 - Release Date: 1/10/2004 --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]