I’ve been thinking about this and I believe it’s probably because libapl.so is C++ but Cocoa is Obj-C. Pure C plays nicely with Obj-C but there needs to be wrappers for C++ to play nicely with Obj-C. So while I wait for your wise replies I will research what to do to use C++ dlls in Obj-C; I don’t even know if that is possible.
respect…. Peter > On May 17, 2018, at 12:10 PM, Peter Teeson <peter.tee...@icloud.com> wrote: > > Hi all: > The following is for svn 1048 ./configure —with-android —with-libapl > Using MacOS Yosemite 10.10.5 and Xcode 6.4 and a vanilla Cocoa Document app. > > In the AppDelegate code I have the following: > > void *libaplHandle; // plain C file pointer > > - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { > // Load libapl from default location. > const char* libaplPath="/usr/local/lib/apl/libapl.so"; // TO DO Make this > path a User Preference....} > > libaplHandle = dlopen(libaplPath, RTLD_LAZY|RTLD_GLOBAL); > if (NULL == libaplHandle) { > char *error = dlerror(); > printf("AppDelegate - dlopen(libaplHandle) error: %s",error); > } > } > > AppDelegate - dlopen(libaplHandle) error: > dlopen(/usr/local/lib/apl/libapl.so, 9): Symbol not found: _CERR > Referenced from: /usr/local/lib/apl/libapl.so > Expected in: flat namespace > in /usr/local/lib/apl/libapl.so > > I really have no idea why this happens. Please educate me….. > > Thanks and > > respect….. > > Peter