Daiki Ueno wrote: > Aurélien Gâteau <[email protected]> writes: > >> Now I have a legal issue. My code uses libintl.jar to get proper plural >> handling, but the Android game I work on is not free software. Since >> libintl.jar is LGPL 2.1+ I am wondering if it is legal to ship the jar in >> the Android .apk. A .apk is technically a .zip file with a specific >> format, but the .jar files are not included in it untouched: they are >> "dex-ed" into a "classes.dex" file. >> >> I did some research but could not find a firm answer from a trusted >> authority on whether it is legal to use unmodified LGPL code in a >> proprietary .apk. Can you tell me if it is legal to do so? > > IANAL, but it seems the case of the exception described in the section 6 > of LGPL: > > https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html > > so it depends on your game's license, distribution form, etc. You might > want to ask [email protected] with specific details, > if you need a firm answer.
Thanks, will check with the FSF. Aurélien
