> > Please, can you tell me if this is a bug in glpksol? This is not a bug.
> > var p {i in Facility} integer >= 1 <= 10; > /* level of production in 0..10 then * 10 = %s */ > > minimize time: sum {j in Resource} ( > max(Resource_Objective[j] - Resource_Qte[j],0) / > (sum{i in Facility} Facility_Data[i, Facility_Level[i], j] * p[i])); Your objective function is non-linear while glpsol allows only linear models. _______________________________________________ Bug-glpk mailing list Bug-glpk@gnu.org http://lists.gnu.org/mailman/listinfo/bug-glpk