> I had trouble compiling version glpk-4.50 under Windows XP 32-bit and > Visual Studio Express 2010 SP1, with the proper patches and fixes > applied (http://en.wikibooks.org/wiki/GLPK/Windows). As far as I can > see, The difference between 4.49 and 4.50 (4.49 will compile for me) > is the inclusion of the folder bflib in the source folder. glpbfd.c > calls for a file in this folder, fhvint.h but doesn't call it > correctly. Trying to correct this with #include "bflib\fhvint.h" > allows the compiler to continue, but eventually it will stop with 6 > unresolved external symbol errors. After it compiles for awhile, and > eventually gets done compiling the zlib source files, this happens > (from the Command window):
[...] > I don't know much about structures and defines yet in c++ to correct > or even understand this problem, but since 4.49 will compile for me, > and it has the Network optimization tools I should be ok with it for > now. I think there might be mismatched names or something in one of > the sources... > Thank you for your bug report. To fix this Windows-specific bug you need to patch Makefile (in subdirectory w32) passed to the nmake utility. For details please see http://lists.gnu.org/archive/html/bug-glpk/2013-05/msg00007.html _______________________________________________ Bug-glpk mailing list [email protected] https://lists.gnu.org/mailman/listinfo/bug-glpk
