> Between glpk-4.48 and 4.52, the LPX API was removed according to the 
> ChangeLog, but the header file glplpx.h is still there and lpxapi01.c is 
> still compiled into the library. Is that not kind of redundant?

Glplpx.h and lpxapi01.c need to be kept (for a while), because some
internal glpk routines still use obsolete api routines prefixed with
lpx. However, eventually the old api will be completely removed from the
package.

> 
> (The "4ti2" program still uses the LPX API, so I am looking for a 
> shortcut to get it built.)
> 

The best way is to use the new api routines. It is quite easy to change
the existing code using lpxapi01.c as a reference.



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