Thanks for your interest in GNU Chess. I am afraid that I don't quite
follow your point. Certainly, GNU Chess 6 is compiled in C++ even
though it mainly uses C constructs rather than (non C) C++ specific
constructs.

If you want to be more specific wrt your purposes with GNU Chess,
I might try to give you a better focused reply.

Regards,
Antonio Ceballos


On Fri, Feb 13, 2015 at 3:02 PM, dragonsoul178 . <element1...@gmail.com>
wrote:

> Hello,
>
> I assume gnuchess developers here?
>
> My question concerns the version 6 of Gnuchess, and it´s structure.
>
> I see that it uses array-based lists, rather than than linked lists in
> move generation!?
> Dave suggests that I should study C++ algorithms to understand such code,
> while I´m not sure. Probably list classes as such can be implemented
> without using any STL operations found in <algorithm>.
>
> So, my question is that is there any textbook out there to teach how to
> use array-based lists? I hope I was clear enough and my question can be
> answered reasonably,
>
> Regards
>
> _______________________________________________
> Bug-gnu-chess mailing list
> Bug-gnu-chess@gnu.org
> https://lists.gnu.org/mailman/listinfo/bug-gnu-chess
>
>
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