On Thu 28 Jul 2005 (22:25 +0200), amarganth wrote: > Hi there > > I have a problem by playing against GnuBG and by analysing the match > afterwards: After finish playing a match I usually analyse the match. GnuBG > ends with (for instance) a GnuBG-Error-Rate of -3.0 / Snowie-Error Rate -1.4 > / FIBS-Rating of 2012. Why doesn't GnuBG have a FIBS-Rating of (exactly) > 2050? > > My settings for Einstellungen > Analysen / Einstellungen > Beurteilungen are > the same: > - world class > - noise 0.000 > - move filter normal > - using neural net pruning > > Another situation: GnuBG doubles during a game. I press the "hint" button. > GnuBG tells me "No Double / Take". > > Isn't it possible, to let GnuBG play the *best* move? Or: why aren't played > moves and analysed moves different?
There are several different settings gnubg uses. For play, you need to go to Settings->Players->Player0. This controls how gnubg will play against you. When you press Hint, gnubg does an analysis based on Settings->Evaluation When you analyse a Match it uses the settings under Settings->Analysis The reason each of these are (or can be) set differently is to allow you to choose how quickly each function takes place. Setting 2 ply Supremo with 2 ply cube can make gnubg take a few seconds before making some moves, giving a hint or whatever. Some people choose to have Hints be much quicker than a full analysis. If the settings are the same (and you haven't deliberately chosen to add Noise (to make it play a bit worse), then the Analysis will agree with the hints which will be exactly what gnubg plays. If they differ, then for some moves, you will get different hints/play/analysis -- Jim Segrave [EMAIL PROTECTED] _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
