I've commited a fix to gtkgame.c in rel_0_15 which caused gnubg to core-dump when saving a board design. It was sharing a dialog box with the game saving file picker and assumed the presence of widgets which weren't there, these are now preset to NULL and checked for being non-NULL before being accessed.
I've noted (but not done anything about), that the head source has a bug in configure.in. if lrint is not defined on your system, config.h will contain something like: /* define lrint as macro */ #define lrint(x) ((long) ((x)+0.5)) if you do have lrint, this changes to: /* define lrint as macro */ /* #undef lrint */ (x) which doesn't compile. I think it's a matter of quoting in the AC_CHECK_FUNCS in configure.in, but I'm not that au-fait with m4 and decided not to experiment, as every time I play with autoconf stuff, things seem to go belly-up. -- Jim Segrave [EMAIL PROTECTED] _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
