It sounds strange, but please provide a __minimal__ example of the problem. Including position and match id's and the settings you change.
Note that even though it is an initial position a specific player is on roll. So even if you set expert to play against expert you would expect to see a resulting equity different from 0. Christian. On 7/11/07, bob koca <[EMAIL PROTECTED]> wrote:
I rolled out a one point match using player 0 as advanced and player 1 as expert. I had the advanced player on turn and used the rollout as initial position option. In one rollout I checked cubeful under general settings and the other one I didn't. I was expecting the rollouts to be exactly the same since there are no cube considerations to be made in a one point match. However they were not. Even more perplexing is that the difference was definitely statistically significant. With the cubeful box checked off the advanced player had .472404 wins with std error of .001281. With the cubeful box checked on the advanced player won .458272 with SE of .001268 Other settings that I had checked were i) to truncate cubeless at exact bearoff database ii) variance reduction iii) use quasi random dice iv) rollout as initial position v) cube decisions use same settings as checker play Is it a bug that the results are not the same? What should I use to see correctly how often advanced would beat expert in one point match? thanks for assistance, Bob Koca ________________________________ Missed the show? Watch videos of the Live Earth Concert on MSN. See them now! _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
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