On Tue 31 Jul 2007 (14:20 +0200), Christian Anthon wrote: > Hi Jim, > > you only have very few trials (50) so it could just be that threading > handles the seeds different from the non-threaded version. What > happens with a larger number of trials?
I'll have a better idea after I fix logging. If the threading is causing the sequences to vary between games being rolled out, it destroys the stratification that's being used and is a bug. -- Jim Segrave [EMAIL PROTECTED] _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
