> >  > The crashing bug at startup is very difficult to track down.
> >
> > Is there something I could do ? Don't know, like running the debug
> > executable
> > under gdb to provide you some infos on how/where it crashes ? Which 
commands
> > should I enter ? (I've never used gdb)
> >
> 
> Not really, I can see where it crashes, more or less. It has to do
> with closing of the threads and something calling mutex'es, which
> makes sure that the threads don't alter and access the some data
> simultaneously. But what exactly causes the crash I don't understand.

Don't know if that can help but ... yesterday I reinstalled everything 
on my new home PC (Vista Home Premium) and recompiled the latest code.
Now the glib thread version no longer crashes at startup, I can even
play, analyse etc. But as soon as I change the number of threads it 
crashes
(immediately after entrering the number).

Otherwise, with the win threads (Core2Duo 2.13GHz):

1 thread  ==> 41K eval/s
2 threads ==> 82K eval/s

:))

MaX.
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