Threads are only implemented for analysis and rollouts. It is possible that we could start individual threads for each move candidate to be evaluated at 4 ply, but it hasn't been a priority yet since GNU backgammon is already an excellent player on 2 ply and nobody really knows how much better 4 ply would be.
Christian. On Dec 7, 2007 1:04 AM, Wojciech Zaremba <[EMAIL PROTECTED]> wrote: > I try to use option "set thread x" and I didn't see any diffrents in > speed of computing. For example I write > > set threads 2 > new game > set board AQAADAAAAAAAAA > set turn gnubg > set player gnubg chequerplay evaluation plies 4 > set dice 3 6 > play > show board > > and I have this same time of execute when I run with options > new game > set board AQAADAAAAAAAAA > set turn gnubg > set player gnubg chequerplay evaluation plies 4 > set dice 3 6 > play > show board > > So what is going on ? > > _______________________________________________ > Bug-gnubg mailing list > [email protected] > http://lists.gnu.org/mailman/listinfo/bug-gnubg > >
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