* Michael Petch <[EMAIL PROTECTED]> [080408 07:15]: > > > On 4/7/08 12:19 PM, "Achim Mueller" <[EMAIL PROTECTED]> wrote: > > > Python supported. > > SQLite database supported. > > Window system supported. > > External players supported. > > XML match equity files supported. > > 3d Boards supported. > > External commands supported. > > Multiple threads supported. > > SSE supported and available. > > dyld: lazy symbol binding failed: Symbol not found: _glXQueryExtension > > Referenced from: /opt/local/lib/libgdkglext-x11-1.0.0.dylib > > Expected in: flat namespace > > > > dyld: Symbol not found: _glXQueryExtension > > Referenced from: /opt/local/lib/libgdkglext-x11-1.0.0.dylib > > Expected in: flat namespace > > > > > Just as an experiment, I'd wonder if macports has an opengl package, and > what happens if you install it and try rebuilding. It is just a suggestion > (I am curious)
No, there is no additional opengl package in Macports. There is one package on the second CD of the OS (and a lot of other developer packages). Ciao Achim _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
