Is there an easy way to split the tasks involved for normal play move and cube
evaluations? I'm finding the code difficult at the moment. BGBlitz uses all
cores of the CPU and is significantly faster. If playing with computer on a
grandmaster level, the time for dice and cube decisions combined takes a
REALLLLY long time.
Best Regards
Dan
_________________________________________________________________
Make a mini you on Windows Live Messenger!
http://clk.atdmt.com/UKM/go/107571437/direct/01/
_______________________________________________
Bug-gnubg mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/bug-gnubg