I started the same rollout (its not finished yet) of all the possible moves with one thread instead of 16. After the minimum required trials, all moves except the top 6 stopped rolling out at 217 including 13, 21 and 24. It would appear that number of threads *may* be related to the rollouts not properly stopping when the JSD limit has been reached.
I can understand with 16 threads that it won't stop on 217 exactly (+/-10), but going the full trial when above the JSD limit from nearly the start is peculiar. Michael On 23/08/09 2:08 PM, "Michael Petch" <[email protected]> wrote: > ********* > One other anomaly I saw (I was using 16 threads) was the status bar was > moving along and a few occasions the progress bar jumped backwards > considerably and then caught back up within 20 seconds. This happened a few > times, and seems to be reproducible. > ********* > > _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
