Hi all, Backed by further analysis, I still insist (see my mail from 14 August) that GNU's luck measure lacks practical value.
I made a money-sessoin match to 100 points with GNU, cube included, without Jaccoby rule. It ended 101:90 to GNU, and consisted of 120 single games. I analyzed the whose session with 2-ply Supremo. Then I checked carefully and found out that in all 120 games (without a single exception!) the side who won the game had the better (or less bad) numerical luck-measure. Combined with my previous analysis of 29 single games with a human opponents, which yielded a similar result (29 out of 29), this suggests that the correlation between GNU's luck-measure and a game's result is 1 or very-very close to 1. Given this, I can see no value in the existing (04-2009 version) luck-measure, which should have left at least some room for skill as a determinant in a game's result. I can attach the above-mentioned session-file for the readers to check for themselves, if anyone could give me an address where my mail with an attachment won't be "rejected". -- Adi
_______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
