Hello all

I'd like very much to have the following information:

(1) What is GNUbg's formula for calculating "EPC"/"Trice count" of bearoff
positions?

(2) Is that formula, or any approximation thereof, practically usable by a
human player during a real game?

(3) Is the EPC/Trice count, if calculated precisely, actually more "correct"
than, for instance, Ward count or Keith count, for cube decisions in bearoff
positions?


Thanks,

-- Adi
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