Loic Jallu wrote:
I found the "allow illegal move" in the options, and I also found a
method in the help file, using edit and ctrl keyboard button (see
below), but none works.
Either I don't switch to edit mode, and then I can't validate the move,
or I switch and then when I finish editing, all the previous moves of the
match are lost !
I may have broken the "using edit" method at some point (years ago) when I
tried to avoid that repeteadly editing a position left more and more
garbage records at the beginning of the moves list. Wiping out these
records probably clears everything including legitimate moves.
On the other hand, I don't understand the idea behind "allowing"
dragging checkers to set an illegal move but not letting it stand.
What's the use of this feature ?
If such illegal moves were allowed (if the resulting position is illegal,
add a "set board" pseudo-move instead of a regular move) this would be a
more elegant way to enter them than the edit method, wouldn't it ?
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