On 2017-02-07 15:34, Philippe Michel wrote:

> Moreover, the UI is quite fragile since one can set the rng to something
> not thread-safe like "file" or "random.org". The defaut mersenne rng is
> ok, though. With it, for a given position and seed, the result is the
> same for any numbers of threads.
> 

I haven't looked in a long time, but at one time weren't all rollouts
done via Mersenne independent of what RNG is used for in game dice
generation?

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