On Thu, Jun 6, 2019 at 12:21 AM Philippe Michel <[email protected]>
wrote:

> Interesting diagram. I suppose the hc_0 and hc_1 prefixes mean the
> inputs are for the player on roll and for the other respectively ?
>

Yes! hc is for "hand crafted" features, the cleaned dataset I used also
have features
prefixed by "b" for "base inputs". 0 is for the player on roll, and 1 is
for the opponent.


> The sum of the values seems to be about 0.5. Should the sum be 1 and the
> basic inputs amount for the complement ? If this is the case, do you
> have the actual sum for the listed inputs ?
>

No, the diagram is not normalized. The abscissa is the drop of error-rate
(I think it is
a mean_absolute_error) when randomizing the samples of that feature.
I can see if I can make a corresponding plot with the base inputs.


> PIPLOSS for one of the players is indeed at the top of the list, but
> aggregated for both players MOBILITY seems to be about equal. The second
> one, ENTER is interesting, it is 0 when the player doesn't have a man on
> the bar so, when it matters, it may well be the most important input.
>

Sure. I'll keep that in mind.


> The first random ideas that come to mind :
>
> - could it worthwile to add a few of the complex features like MOBILITY
> and
> ENTER to the pruning nets ?
>
> - the paper by Berliner mentionned by Ian in another follow-up describes
> his efforts to improve PIPLOSS from a simple but not that good algorithm
> to more or less what we have. Since, according to your analysis, the
> value of this input is very asymetrical between the players, maybe a
> simpler version could be used for at least one of them. That's assuming
> one can come up with something approximate that is much faster but not
> too less accurate.
>

Sure, I also guess we can look at all the different features, and maybe
even come
up with some new ideas. Having a good dataset as the one you have gathered
(Thanks Philippe!)
makes it really simple to train new neural networks and we can try out a
lot of features. I can
now train a contact neural network within a few minutes.

Best regards,
-Øystein
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