Absolutely true. I would love to see a web based graphic user interface for the gnu backgammon engine. Say React or Angular or something javascript-ish. (Non of these are my cup of tea)
-Øystein On Wed, Dec 2, 2020, 21:16 Rich Heimlich <[email protected]> wrote: > There's one other big reality here and that's that people are quickly > tiring of downloading apps, especially like this one. They want to play it > online or on their phone. They have no choice for larger PC games so Steam > does well there, but for "throw-away games" the limitations of it being on > Windows alone or having to compile it? No way. > > On Wed, Dec 2, 2020 at 2:58 PM Rich Heimlich <[email protected]> wrote: > >> Well, let's also be clear about some harsh realities here. Backgammon is >> always going to be seen in the same light as checkers. It just is. No >> matter how big the following, it's never going to be chess or have that >> sort of following. It's pretty much seen as a beginner's game that you keep >> around because it's easy to teach and play. We know differently, but that >> takes exposure. If anyone here doubts that, just look at the OVERWHELMING >> number of reviews of virtually any even remotely decent backgammon game. >> They're flooded with cries of cheating dice rolls and that's simply due to >> no one believing that backgammon could possibly be played that well. They >> used to win at it all the time and now a computer program hoses them so >> they swear it must be cheating -- yet the same people would not act the >> same way about a chess program beating them. Chess is "complicated" so of >> course a computer can beat them. >> >> That's the big challenge for backgammon apps today. They're all over the >> place, generally free and lowly-regarded. Gaining market share in that sort >> of environment is a tough climb. >> >
