Absolutely true. I would love to see a web based graphic user interface for
the gnu backgammon engine. Say React or Angular or something
javascript-ish. (Non of these are my cup of tea)

-Øystein

On Wed, Dec 2, 2020, 21:16 Rich Heimlich <[email protected]> wrote:

> There's one other big reality here and that's that people are quickly
> tiring of downloading apps, especially like this one. They want to play it
> online or on their phone. They have no choice for larger PC games so Steam
> does well there, but for "throw-away games" the limitations of it being on
> Windows alone or having to compile it? No way.
>
> On Wed, Dec 2, 2020 at 2:58 PM Rich Heimlich <[email protected]> wrote:
>
>> Well, let's also be clear about some harsh realities here. Backgammon is
>> always going to be seen in the same light as checkers. It just is. No
>> matter how big the following, it's never going to be chess or have that
>> sort of following. It's pretty much seen as a beginner's game that you keep
>> around because it's easy to teach and play. We know differently, but that
>> takes exposure. If anyone here doubts that, just look at the OVERWHELMING
>> number of reviews of virtually any even remotely decent backgammon game.
>> They're flooded with cries of cheating dice rolls and that's simply due to
>> no one believing that backgammon could possibly be played that well. They
>> used to win at it all the time and now a computer program hoses them so
>> they swear it must be cheating -- yet the same people would not act the
>> same way about a chess program beating them. Chess is "complicated" so of
>> course a computer can beat them.
>>
>> That's the big challenge for backgammon apps today. They're all over the
>> place, generally free and lowly-regarded. Gaining market share in that sort
>> of environment is a tough climb.
>>
>

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